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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Mission Maker Secondary / Radiation Armor
Proton Armor
โ ยท Energy
When active, your body is encased in a shield-like radiation barrier that gives you good resistance to Energy and Fire damage and moderate resistance to Cold and Negative Energy attacks.
Recharge: Very Fast.
Activation Details
- Available Level
- 4
- Type
- Auto
- Accuracy
- 1
- Range
- 0 ft
- Cast Time
- 0 sec
- Cast Arcanatime
- 0.132 sec
- Root Time
- โ
- Animation Time
- 1.167 sec
- Animation Time Before Effect
- 0.5 sec
- Interrupt Time
- โ
- Activate Period
- 10 sec
- Recharge Time
- 0 sec
- Endurance Cost
- 0 endurance
- Attack Types
- โ
- Effect Area
- Single Target
- Radius
- โ
- Arc
- โ
- Max Targets Hit
- 0
- Cast When
- AliveOnly
- Near Ground
- โ
- Entities Affected
- Self (Alive)
- Entities Autohit
- Self (Alive)
- Target
- Self (Alive)
- Target Requires
- โ
- Modes Required
- Modes Disallowed
- Strengths Disallowed
- Ignore Strength
- True
Raw source fields
{
"Name": "\"Proton_Armor\"",
"DisplayName": "\"P23665673\"",
"Type": "kAuto",
"Accuracy": "1",
"EntsAffected": "kCaster",
"EntsAutoHit": "kCaster",
"Target": "kCaster",
"ActivatePeriod": "10",
"EffectArea": "kCharacter",
"IgnoreStrength": "kTrue",
"VisualFX": "\"menu/Powers/AnimFX/PlayerPowers/RadiationArmor_ProtonArmor.PFX\"",
"include": "menu/Powers/AnimFX/PlayerPowers/RadiationArmor_ProtonArmor.PFX",
"DisplayShortHelp": "\"P3858962394\"",
"DisplayHelp": "\"P8NGVEBYESMMWHX2WLNNDB2GL3\"",
"DisplayAttackerHit": "\"P3761047322\"",
"IconName": "\"RadiationArmor_ProtonArmor.tga\"",
"PointValue": "3",
"PointMultiplier": "0.067"
}Effects (3)
Effect 1 ยท Energy



- Resolved effect
- โ (select an archetype)
- Attribute
- Energy
- Effect
- Res
- Scale
- 4
- Magnitude
- 1.0000
- Table
- "Melee_Res_Dmg"
- Target
- Self
- Duration
- 0.75 sec
- Flags
- IgnoreResistance
Raw effect fields
{
"Attrib": "kEnergy",
"Aspect": "kRes",
"Target": "kSelf",
"Table": "\"Melee_Res_Dmg\"",
"Scale": "4.0000",
"Duration": "0.7500",
"Magnitude": "1.0000",
"StackType": "kReplace",
"CancelEvents": "Stunned Held Sleep",
"Flags": "IgnoreResistance"
}Effect 2 ยท Fire, Negative Energy



- Resolved effect
- โ (select an archetype)
- Attribute
- Fire, Negative Energy
- Effect
- Res
- Scale
- 3
- Magnitude
- 1.0000
- Table
- "Melee_Res_Dmg"
- Target
- Self
- Duration
- 0.75 sec
- Flags
- IgnoreResistance
Raw effect fields
{
"Attrib": "kFire kNegative_Energy",
"Aspect": "kRes",
"Target": "kSelf",
"Table": "\"Melee_Res_Dmg\"",
"Scale": "3.0000",
"Duration": "0.7500",
"Magnitude": "1.0000",
"StackType": "kReplace",
"CancelEvents": "Stunned Held Sleep",
"Flags": "IgnoreResistance"
}Effect 3 ยท Cold



- Resolved effect
- โ (select an archetype)
- Attribute
- Cold
- Effect
- Res
- Scale
- 0.75
- Magnitude
- 1.0000
- Table
- "Melee_Res_Dmg"
- Target
- Self
- Duration
- 0.75 sec
- Flags
- IgnoreResistance
Raw effect fields
{
"Attrib": "kCold",
"Aspect": "kRes",
"Target": "kSelf",
"Table": "\"Melee_Res_Dmg\"",
"Scale": "0.7500",
"Duration": "0.7500",
"Magnitude": "1.0000",
"StackType": "kReplace",
"CancelEvents": "Stunned Held Sleep",
"Flags": "IgnoreResistance"
}