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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Mission Maker Secondary / Radiation Emission

Radiation Infection

AOE, Energy ยท ToHit

Infects a targeted foe with deadly radiation, severely reducing their chance to hit and Defense. All foes that come near the target will also become infected. The Radiation Infection will last until you deactivate it, or until the original target is defeated.

Activation Details

Available Level
2
Type
Click
Accuracy
1
Range
80 ft
Cast Time
1.5 sec
Cast Arcanatime
1.716 sec
Root Time
1.5 sec
Animation Time
1.5 sec
Animation Time Before Effect
1.067 sec
Interrupt Time
โ€”
Activate Period
0.5 sec
Recharge Time
8 sec
Endurance Cost
0.35 endurance
Attack Types
Area$1 Energy
Effect Area
AoE
Radius
15 ft
Arc
โ€”
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
Foe (Alive)
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Radiation_Infection\"",
  "DisplayName": "\"P3091774412\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kAOE_Attack, kEnergy_Attack",
  "AIGroups": "kDebuff",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kFoe",
  "Target": "kFoe",
  "Range": "80",
  "EnduranceCost": "0.35",
  "TimeToActivate": "1.5",
  "TimeToRoot": "1.5",
  "RechargeTime": "8",
  "ActivatePeriod": "0.5",
  "EffectArea": "kSphere",
  "Radius": "15",
  "VisualFX": "\"menu\\Powers\\AnimFX\\RADIATION_Poisoning_Radiation_Infection.pfx\"",
  "include": "menu\\Powers\\AnimFX\\RADIATION_Poisoning_Radiation_Infection.pfx",
  "DisplayShortHelp": "\"P3190146165\"",
  "DisplayHelp": "\"P3147823230\"",
  "DisplayAttackerHit": "\"P2574572377\"",
  "DisplayVictimHit": "\"P3177972463\"",
  "IconName": "\"RadiationPoisoning_EnervatingField.tga\"",
  "MaxTargetsHit": "16",
  "DisplayTargetShortHelp": "\"P3029813948\"",
  "DisplayTargetHelp": "\"P4112896100\"",
  "PointValue": "3",
  "PointMultiplier": "0.167"
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท ToHitStacks per casterPvP or PvEReplaces existing effect
Resolved effect
โ€” (select an archetype)
Attribute
ToHit
Effect
Cur
Scale
2.5
Magnitude
1.0000
Table
"Ranged_Debuff_ToHit"
Target
Target
Duration
10 sec
Raw effect fields
{
  "Attrib": "kToHit",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Debuff_ToHit\"",
  "Scale": "2.5000",
  "Duration": "10.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace"
}
Effect 2 ยท DefenseStacks per casterPvP or PvEReplaces existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Defense
Effect
Cur
Scale
2.5
Magnitude
1.0000
Table
"Ranged_Debuff_Def"
Target
Target
Duration
10 sec
Raw effect fields
{
  "Attrib": "kDefense",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Debuff_Def\"",
  "Scale": "2.5000",
  "Duration": "10.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace"
}