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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Mission Maker Secondary / Radiation Manipulation

Beta Decay

โ€” ยท ToHit

While Beta Decay is active, nearby foes will have their chance to hit and defense decreased slightly. You will gain a recharge bonus per nearby target up to 10 targets. The first target grants the largest benefit.

Activation Details

Modes disallowed
Available Level
16
Type
Auto
Accuracy
1
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
0.667 sec
Animation Time Before Effect
0.567 sec
Interrupt Time
โ€”
Activate Period
1 sec
Recharge Time
10 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
AoE
Radius
15 ft
Arc
โ€”
Max Targets Hit
10
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
Foe (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Beta_Decay\"",
  "DisplayName": "\"P3546528178\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kAuto",
  "Accuracy": "1",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kFoe",
  "Target": "kCaster",
  "RechargeTime": "10",
  "ActivatePeriod": "1",
  "EffectArea": "kSphere",
  "Radius": "15",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\V_Arachnos_Proxy_Radiation_Manipulation_Beta_Decay.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\V_Arachnos_Proxy_Radiation_Manipulation_Beta_Decay.pfx",
  "DisplayShortHelp": "\"P3698360359\"",
  "DisplayHelp": "\"P1354811279\"",
  "IconName": "\"AtomicManipulation_Decay\"",
  "MaxTargetsHit": "10",
  "PointValue": "3",
  "PointMultiplier": "0.012"
}

Effects (4)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท ToHitStacks per casterPvP or PvEReplaces existing effect
Resolved effect
โ€” (select an archetype)
Attribute
ToHit
Effect
Cur
Scale
0.75
Magnitude
1.0000
Table
"Melee_DeBuff_ToHit"
Target
Target
Duration
1.25 sec
Raw effect fields
{
  "Attrib": "kToHit",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_DeBuff_ToHit\"",
  "Scale": "0.7500",
  "Duration": "1.2500",
  "Magnitude": "1.0000",
  "StackType": "kReplace"
}
Effect 2 ยท DefenseStacks per casterPvP or PvEReplaces existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Defense
Effect
Cur
Scale
1.5
Magnitude
1.0000
Table
"Melee_Debuff_Def"
Target
Target
Duration
1 sec
Raw effect fields
{
  "Attrib": "kDefense",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Debuff_Def\"",
  "Scale": "1.5000",
  "Duration": "1.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace"
}
Effect 3 ยท RechargeTimeStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boostsIgnores resistanceDoes not scale with enemy level
Resolved effect
โ€” (select an archetype)
Attribute
RechargeTime
Effect
Strength
Scale
0.1
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Duration
1.25 sec
Flags
IgnoreStrength IgnoreResistance IgnoreCombatMods
Raw effect fields
{
  "Attrib": "kRechargeTime",
  "Aspect": "kStr",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "0.1000",
  "Duration": "1.2500",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength IgnoreResistance IgnoreCombatMods"
}
Effect 4 ยท RechargeTimeStacks per casterPvP or PvEIgnores enhancements and other boostsIgnores resistanceDoes not scale with enemy level
Resolved effect
โ€” (select an archetype)
Attribute
RechargeTime
Effect
Strength
Scale
0.025
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Duration
1 sec
Flags
IgnoreStrength IgnoreResistance IgnoreCombatMods
Raw effect fields
{
  "Attrib": "kRechargeTime",
  "Aspect": "kStr",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "0.0250",
  "Duration": "1.0000",
  "Magnitude": "1.0000",
  "StackType": "kContinuous",
  "Flags": "IgnoreStrength IgnoreResistance IgnoreCombatMods"
}