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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Mission Maker Secondary / Shield Defense

Grant Cover

โ€” ยท Ranged, Melee, AOE, Smashing, Lethal, Fire, Cold, Energy, Negative Energy

You are able to use your shield to defend nearby allies. Any teammates who remain nearby gain a bonus to their defense. Additionally, while this power is active, the user and his team mates will gain some resistance to defense and recharge rate debuffs. NOTE: The defense bonus from this power is only applied to nearby team mates, but not yourself.

Activation Details

Available Level
28
Type
Auto
Accuracy
1
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
0.5 sec
Recharge Time
10 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
AoE
Radius
15 ft
Arc
โ€”
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Teammate, Self
Entities Autohit
Teammate, Self
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Grant_Cover\"",
  "DisplayName": "\"P2102485145\"",
  "BuyRequires": "Mission_Maker_Attacks.Dual_Blades Mission_Maker_Attacks.Claws || Mission_Maker_Attacks.Katana || Mission_Maker_Attacks.Spines || Mission_Maker_Attacks.Archery || Mission_Maker_Attacks.Assault_Rifle || Mission_Maker_Attacks.Mercenaries || Mission_Maker_Attacks.Ninjas || Mission_Maker_Attacks.Thugs || Mission_Maker_Attacks.Robotics || Mission_Maker_Attacks.Thorny_Assault || Mission_Maker_Attacks.Demon_Summoning || Mission_Maker_Attacks.Staff_Fighting || Mission_Maker_Attacks.Beam_Rifle || Mission_Maker_Attacks.Titan_Weapons || Mission_Maker_Attacks.Arsenal_Assault || Mission_Maker_Attacks.Arsenal_Control || !",
  "Type": "kAuto",
  "Accuracy": "1",
  "AIGroups": "kBuff",
  "EntsAffected": "kTeammate, kCaster",
  "EntsAutoHit": "kTeammate, kCaster",
  "Target": "kCaster",
  "RechargeTime": "10",
  "ActivatePeriod": "0.5",
  "EffectArea": "kSphere",
  "Radius": "15",
  "DisplayShortHelp": "\"P2467171386\"",
  "DisplayHelp": "\"P4087354180\"",
  "DisplayAttackerHit": "\"P1441487133\"",
  "DisplayVictimHit": "\"P516004032\"",
  "DisplayPowerDefenseFloat": "\"P367579676\"",
  "IconName": "\"ShieldDefense_GrantCover.tga\"",
  "MaxTargetsHit": "16",
  "DisplayTargetShortHelp": "\"P2623971958\"",
  "DisplayTargetHelp": "\"P3577266256\"",
  "PointValue": "3",
  "PointMultiplier": "0.083"
}

Effects (3)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท Ranged, Melee, AOE, Smashing, Lethal, Fire, Cold, Energy, Negative EnergyStacks per casterPvP or PvEReplaces existing effectIgnores resistance

entref target> entref source> eq ! kHeld source> 0 <= kStunned source> 0 <= && kSleep source> 0 <= && &&

Resolved effect
โ€” (select an archetype)
Attribute
Ranged, Melee, AOE, Smashing, Lethal, Fire, Cold, Energy, Negative Energy
Effect
Cur
Scale
1.125
Magnitude
1.0000
Table
"Melee_Buff_Def"
Target
Target
Duration
0.75 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Requires": "entref target> entref source> eq ! kHeld source> 0 <= kStunned source> 0 <= && kSleep source> 0 <= && &&",
  "Attrib": "kRanged_Attack kMelee_Attack kAOE_Attack kSmashing_Attack kLethal_Attack kFire_Attack kCold_Attack kEnergy_Attack kNegative_Energy_Attack",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Buff_Def\"",
  "Scale": "1.1250",
  "Duration": "0.7500",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreResistance"
}
Effect 2 ยท DefenseStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boostsIgnores resistance

kHeld source> 0 <= kStunned source> 0 <= && kSleep source> 0 <= &&

Resolved effect
โ€” (select an archetype)
Attribute
Defense
Effect
Res
Scale
0.4
Magnitude
1.0000
Table
"Melee_Res_Boolean"
Target
Target
Duration
0.75 sec
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Requires": "kHeld source> 0 <= kStunned source> 0 <= && kSleep source> 0 <= &&",
  "Attrib": "kDefense",
  "Aspect": "kRes",
  "Target": "kTarget",
  "Table": "\"Melee_Res_Boolean\"",
  "Scale": "0.4000",
  "Duration": "0.7500",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength IgnoreResistance"
}
Effect 3 ยท RechargeTimeStacks per casterPvP or PvEReplaces existing effectIgnores resistance

kHeld source> 0 <= kStunned source> 0 <= && kSleep source> 0 <= &&

Resolved effect
โ€” (select an archetype)
Attribute
RechargeTime
Effect
Res
Scale
0.3
Magnitude
1.0000
Table
"Melee_Ones"
Target
Target
Duration
0.75 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Requires": "kHeld source> 0 <= kStunned source> 0 <= && kSleep source> 0 <= &&",
  "Attrib": "kRechargeTime",
  "Aspect": "kRes",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "0.3000",
  "Duration": "0.7500",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreResistance"
}