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Mission Maker Secondary / Sonic Debuff
Sonic Dispersion
โ ยท Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Toxic
You create a large field of sonic waves, protecting all allies inside. The Sonic Dispersion gives all allies within increased Resistance against all damage except Psionic. The Sonic Bubble also protects allies from Immobilization, Disorient, and Hold effects.
Activation Details
- Available Level
- 10
- Type
- Auto
- Accuracy
- 1
- Range
- 0 ft
- Cast Time
- 0 sec
- Cast Arcanatime
- 0.132 sec
- Root Time
- โ
- Animation Time
- 2.033 sec
- Animation Time Before Effect
- 0.933 sec
- Interrupt Time
- โ
- Activate Period
- 0.5 sec
- Recharge Time
- 15 sec
- Endurance Cost
- 0 endurance
- Attack Types
- โ
- Effect Area
- AoE
- Radius
- 25 ft
- Arc
- โ
- Max Targets Hit
- 16
- Cast When
- AliveOnly
- Near Ground
- โ
- Entities Affected
- Ally, Self
- Entities Autohit
- Ally, Self
- Target
- Self (Alive)
- Target Requires
- โ
- Modes Required
- Modes Disallowed
- Strengths Disallowed
- Ignore Strength
- True
Raw source fields
{
"Name": "\"Sonic_Dispersion\"",
"DisplayName": "\"P134395228\"",
"Type": "kAuto",
"Accuracy": "1",
"AIGroups": "kBuff",
"EntsAffected": "kFriend, kCaster",
"EntsAutoHit": "kFriend, kCaster",
"Target": "kCaster",
"RechargeTime": "15",
"ActivatePeriod": "0.5",
"EffectArea": "kSphere",
"Radius": "25",
"IgnoreStrength": "kTrue",
"VisualFX": "\"menu\\Powers\\AnimFX\\SonicDebuff_Bubble.pfx\"",
"include": "menu\\Powers\\AnimFX\\SonicDebuff_Bubble.pfx",
"DisplayShortHelp": "\"P3872455916\"",
"DisplayHelp": "\"P2200358395\"",
"DisplayAttackerHit": "\"P3939492490\"",
"DisplayVictimHit": "\"P3477179037\"",
"IconName": "\"SonicDebuff_BuffDamageRes.tga\"",
"MaxTargetsHit": "16",
"DisplayTargetShortHelp": "\"P2481919485\"",
"DisplayTargetHelp": "\"P1969680326\"",
"PointValue": "3",
"PointMultiplier": "0.017"
}Effects (2)
Effect 1 ยท Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Toxic



kHeld source> 0 <= kStunned source> 0 <= && kSleep source> 0 <= &&
- Resolved effect
- โ (select an archetype)
- Attribute
- Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Toxic
- Effect
- Res
- Scale
- 1.5
- Magnitude
- 1.0000
- Table
- "Ranged_Res_Dmg"
- Target
- Target
- Duration
- 1 sec
- Flags
- IgnoreResistance
Raw effect fields
{
"Requires": "kHeld source> 0 <= kStunned source> 0 <= && kSleep source> 0 <= &&",
"Attrib": "kSmashing kLethal kFire kCold kEnergy kNegative_Energy kToxic",
"Aspect": "kRes",
"Target": "kTarget",
"Table": "\"Ranged_Res_Dmg\"",
"Scale": "1.5000",
"Duration": "1.0000",
"Magnitude": "1.0000",
"StackType": "kReplace",
"Flags": "IgnoreResistance"
}Effect 2 ยท Held, Immobilized, Stunned



- Resolved effect
- โ (select an archetype)
- Attribute
- Held, Immobilized, Stunned
- Effect
- Cur
- Scale
- -20
- Magnitude
- 1.0000
- Table
- "Ranged_Res_Boolean"
- Target
- Target
- Duration
- 1 sec
- Flags
- IgnoreResistance
Raw effect fields
{
"Attrib": "kHeld kImmobilized kStunned",
"Aspect": "kCur",
"Target": "kTarget",
"Table": "\"Ranged_Res_Boolean\"",
"Scale": "-20.0000",
"Duration": "1.0000",
"Magnitude": "1.0000",
"StackType": "kReplace",
"Flags": "IgnoreResistance"
}