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Mission Maker Secondary / War Mace

Throwing Knives

Ranged, Lethal ยท Lethal

With your natural origin you have to rely on your cunning and skill. You've acquired these throwing knives as part of your personal arsenal. You can throw these knives at a very short range, and deal minor Lethal damage to your target, but a nasty wound will do additional Damage over Time. Note that Throwing Knives is unaffected by Range changes. Damage: Minor (DoT)

Activation Details

Available Level
4
Type
Click
Accuracy
1
Range
80 ft
Cast Time
1 sec
Cast Arcanatime
1.188 sec
Root Time
1 sec
Animation Time
1 sec
Animation Time Before Effect
0.533 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
8 sec
Endurance Cost
7 endurance
Attack Types
Ranged, Lethal
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Range
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Throwing_Knives\"",
  "DisplayName": "\"P323791697\"",
  "BuyRequires": "Mission_Maker_Attacks.Battle_Axe Mission_Maker_Attacks.Dual_Blades || Mission_Maker_Attacks.War_Mace || Mission_Maker_Attacks.Broad_Sword || Mission_Maker_Attacks.Claws || Mission_Maker_Attacks.Katana || Mission_Maker_Attacks.Spines || Mission_Maker_Attacks.Archery || Mission_Maker_Attacks.Assault_Rifle || Mission_Maker_Attacks.Mercenaries || Mission_Maker_Attacks.Ninjas || Mission_Maker_Attacks.Thugs || Mission_Maker_Attacks.Robotics || Mission_Maker_Attacks.Thorny_Assault || Mission_Maker_Attacks.Dual_Pistols || Mission_Maker_Attacks.Arsenal_Assault || Mission_Maker_Attacks.Arsenal_Control || !",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kRanged_Attack, kLethal_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "80",
  "EnduranceCost": "7",
  "PreferenceMultiplier": "8",
  "TimeToActivate": "1",
  "TimeToRoot": "1",
  "RechargeTime": "8",
  "EffectArea": "kCharacter",
  "StrengthsDisallowed": "kRange",
  "ProcMainTargetOnly": "kTrue",
  "VisualFX": "\"menu\\Powers\\AnimFX\\Brawl_Natural.pfx\"",
  "include": "menu\\Powers\\AnimFX\\Brawl_Natural.pfx",
  "DisplayShortHelp": "\"P998707922\"",
  "DisplayHelp": "\"P1369643009\"",
  "IconName": "\"Temporary_TargetedDoT.tga\"",
  "DisplayTargetShortHelp": "\"P3278563378\"",
  "DisplayTargetHelp": "\"P1511586969\"",
  "PointValue": "91"
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท LethalStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Lethal
Effect
Absolute
Scale
1.32
Magnitude
1.0000
Table
"Ranged_Tempdamage"
Target
Target
Raw effect fields
{
  "Attrib": "kLethal",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Tempdamage\"",
  "Scale": "1.3200",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 ยท LethalStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Lethal
Effect
Absolute
Scale
0.1
Magnitude
1.0000
Table
"Ranged_Tempdamage"
Target
Target
Duration
4.25 sec
Period
1 sec
Delay
0.5 sec
Raw effect fields
{
  "Attrib": "kLethal",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Tempdamage\"",
  "Scale": "0.1000",
  "Duration": "4.2500",
  "Magnitude": "1.0000",
  "Delay": "0.5000",
  "Period": "1.0000",
  "StackType": "kStack"
}