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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Nemesis / Nemesis Fake Nemesis Melee

Nemesis Staff Sweep

AOE, Smashing ยท Smashing

You attempt to daze your foe with a heavy staff blow to their head. Nemesis Staff Sweep has a higher chance to hit than normal, deals Smashing damage, and has a small chance to disorient the target briefly.

Activation Details

Available Level
1
Type
Click
Accuracy
1.05
Range
9 ft
Cast Time
1.63 sec
Cast Arcanatime
1.848 sec
Root Time
1.63 sec
Animation Time
1.633 sec
Animation Time Before Effect
0.8 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
8 sec
Endurance Cost
13.72 endurance
Attack Types
Area$1 Smashing
Effect Area
Cone
Radius
9 ft
Arc
90
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Range
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Nemesis_Staff_Sweep\"",
  "DisplayName": "\"ENJELY2DQ5DEWALHYEHFAR2Z4Q\"",
  "Type": "kClick",
  "Accuracy": "1.05",
  "AttackTypes": "kAOE_Attack, kSmashing_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "9",
  "EnduranceCost": "13.72",
  "TimeToActivate": "1.63",
  "TimeToRoot": "1.63",
  "RechargeTime": "8",
  "EffectArea": "kCone",
  "Radius": "9",
  "Arc": "90",
  "StrengthsDisallowed": "kRange",
  "VisualFX": "\"menu\\Powers\\AnimFX\\Villain_Nemesis_Staff_Sweep.pfx\"",
  "include": "menu\\Powers\\AnimFX\\Villain_Nemesis_Staff_Sweep.pfx",
  "DisplayShortHelp": "\"UY4E7B32M428Y9MTCDYUBGE4L3\"",
  "DisplayHelp": "\"JNC2QVCXV944Y2XSC8MV9PCS33\"",
  "IconName": "\"StaffFighting_InnocuousStrikes.tga\"",
  "MaxTargetsHit": "16",
  "DisplayTargetShortHelp": "\"P2848422893\""
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท SmashingStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Smashing
Effect
Absolute
Scale
1.96
Magnitude
1.0000
Table
"Melee_Damage"
Target
Target
Raw effect fields
{
  "Attrib": "kSmashing",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Damage\"",
  "Scale": "1.9600",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 ยท StunnedStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Stunned
Effect
Cur
Scale
10
Magnitude
3.0000
Table
"Melee_Stun"
Target
Target
Chance
75%
Raw effect fields
{
  "Chance": "0.7500",
  "Attrib": "kStunned",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Melee_Stun\"",
  "Scale": "10.0000",
  "Magnitude": "3.0000",
  "StackType": "kStack"
}