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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Nemesis / Nemesis Tactician

Tactical Failure

โ€” ยท Confused

The loss of a squad's strategist can throw a wrench into the plan. If a Tactician falls in battle, any vengeful teammates nearby will be driven into a state of confusion and liable to accidentally attack their own allies!

Activation Details

Available Level
1
Type
Click
Accuracy
1
Range
0 ft
Cast Time
1.17 sec
Cast Arcanatime
1.32 sec
Root Time
โ€”
Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
1000 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
AoE
Radius
80 ft
Arc
โ€”
Max Targets Hit
24
Cast When
DeadOnly
Near Ground
โ€”
Entities Affected
Ally (Alive)
Entities Autohit
Ally (Alive)
Target
Self (Alive)
Target Requires
Temporary_Powers.Temporary_Powers.Nemesis_Vengeance target.ownPower?
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Vengeance\"",
  "DisplayName": "\"9DV9GD37XKF2YNM8F6D8DFRTQS\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AIGroups": "kPostDeath",
  "EntsAffected": "kFriend",
  "EntsAutoHit": "kFriend",
  "Target": "kCaster",
  "TargetVisibility": "kNone",
  "TimeToActivate": "1.17",
  "RechargeTime": "1000",
  "EffectArea": "kSphere",
  "Radius": "80",
  "CastableAfterDeath": "kDeadOnly",
  "TargetRequires": "Temporary_Powers.Temporary_Powers.Nemesis_Vengeance target.ownPower?",
  "VisualFX": "\"menu\\Powers\\AnimFX\\Enemies\\Nemesis\\Nemesis_Tactician_AntiVengeance.pfx\"",
  "include": "menu\\Powers\\AnimFX\\Enemies\\Nemesis\\Nemesis_Tactician_AntiVengeance.pfx",
  "DisplayShortHelp": "\"S7XSCYML5XMYYZLGG9LBM5UL72\"",
  "DisplayHelp": "\"TGX3Q83ATG2BYHBHESUEPPKT72\"",
  "DisplayVictimHit": "\"D73QWPGQ8SQXWQXDUM7M37MTCW\"",
  "IconName": "\"Leadership_Vengence.tga\"",
  "MaxTargetsHit": "24",
  "DisplayTargetShortHelp": "\"S7XSCYML5XMYYZLGG9LBM5UL72\""
}

Effects (1)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท ConfusedStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boostsIgnores resistance

arch target> Class_Minion_Grunt eq arch target> Class_Lt_Grunt eq ||

Resolved effect
โ€” (select an archetype)
Attribute
Confused
Effect
Cur
Scale
25
Magnitude
50.0000
Table
"Ranged_Immobilize"
Target
Target
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Requires": "arch target> Class_Minion_Grunt eq arch target> Class_Lt_Grunt eq ||",
  "Attrib": "kConfused",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_Immobilize\"",
  "Scale": "25.0000",
  "Magnitude": "50.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength IgnoreResistance"
}