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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

NewPraetorians / Alec Parson

Piercing Beam

AOE, Energy ยท Energy

You fire a supercharged beam of energy in a narrow cone that pierces up to 3 enemies. Each affected enemy suffers energy damage and reduced resistance to all forms of damage. There is also a chance that there is an additional burst of energy that causes extra energy damage on a target.

Activation Details

Available Level
20
Type
Click
Accuracy
1.05
Range
80 ft
Cast Time
2.33 sec
Cast Arcanatime
2.508 sec
Root Time
2.33 sec
Animation Time
2.333 sec
Animation Time Before Effect
1.667 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
12 sec
Endurance Cost
15 endurance
Attack Types
Area$1 Energy
Effect Area
Cone
Radius
80 ft
Arc
5
Max Targets Hit
3
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Piercing_Beam\"",
  "DisplayName": "\"P4113413988\"",
  "Type": "kClick",
  "Accuracy": "1.05",
  "AttackTypes": "kAOE_Attack, kEnergy_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "80",
  "EnduranceCost": "15",
  "TimeToActivate": "2.33",
  "TimeToRoot": "2.33",
  "RechargeTime": "12",
  "EffectArea": "kCone",
  "Radius": "80",
  "Arc": "5",
  "VisualFX": "\"menu\\Powers\\AnimFx\\V_AlecParson_PiercingBeam.pfx\"",
  "include": "menu\\Powers\\AnimFx\\V_AlecParson_PiercingBeam.pfx",
  "DisplayShortHelp": "\"P3343531192\"",
  "DisplayHelp": "\"P4226220845\"",
  "IconName": "\"BeamRifle_PiercingBeam.tga\"",
  "MaxTargetsHit": "3",
  "DisplayTargetShortHelp": "\"P1766811245\"",
  "DisplayTargetHelp": "\"P2162380860\""
}

Effects (3)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท EnergyStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
1.2
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Raw effect fields
{
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "1.2000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 ยท Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, ToxicStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boosts
Resolved effect
โ€” (select an archetype)
Attribute
Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic
Effect
Res
Scale
-2
Magnitude
1.0000
Table
"Ranged_Res_Dmg"
Target
Target
Duration
10 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Attrib": "kSmashing kLethal kFire kCold kEnergy kNegative_Energy kPsionic kToxic",
  "Aspect": "kRes",
  "Target": "kTarget",
  "Table": "\"Ranged_Res_Dmg\"",
  "Scale": "-2.0000",
  "Duration": "10.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength"
}
Effect 3 ยท EnergyStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
0.5
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Chance
80%
Raw effect fields
{
  "Chance": "0.8000",
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "0.5000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}