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NewPraetorians / Clockwork Support B
Quick Repair
โ ยท Heal
You can fully repair a fallen Clockwork ally, giving it full health and endurance.
Activation Details
- Available Level
- 1
- Type
- Click
- Accuracy
- 1
- Range
- 10 ft
- Cast Time
- 3 sec
- Cast Arcanatime
- 3.168 sec
- Root Time
- โ
- Animation Time
- 1 sec
- Animation Time Before Effect
- 0.5 sec
- Interrupt Time
- 2 sec
- Activate Period
- 0 sec
- Recharge Time
- 30 sec
- Endurance Cost
- 14 endurance
- Attack Types
- โ
- Effect Area
- Single Target
- Radius
- โ
- Arc
- โ
- Max Targets Hit
- 0
- Cast When
- AliveOnly
- Near Ground
- โ
- Entities Affected
- DeadVillain
- Entities Autohit
- DeadVillain
- Target
- DeadVillain
- Target Requires
- โ
- Modes Required
- Modes Disallowed
- Strengths Disallowed
- Ignore Strength
- โ
Raw source fields
{
"Name": "\"Quick_Repair\"",
"DisplayName": "\"P1641327011\"",
"Type": "kClick",
"Accuracy": "1",
"AIGroups": "kBuff",
"EntsAffected": "kDeadVillain",
"EntsAutoHit": "kDeadVillain",
"Target": "kDeadVillain",
"Range": "10",
"EnduranceCost": "14",
"InterruptTime": "2",
"TimeToActivate": "3",
"RechargeTime": "30",
"EffectArea": "kCharacter",
"VisualFX": "\"menu\\Powers\\AnimFX\\Villain_Vahzilok_Resurrect.pfx\"",
"include": "menu\\Powers\\AnimFX\\Villain_Vahzilok_Resurrect.pfx",
"DisplayShortHelp": "\"P1495362403\"",
"DisplayHelp": "\"P736235548\"",
"IconName": "\"NewPraetorians_Clockwork_QuickRepair.tga\""
}Effects (2)
Effect 1 ยท Heal



- Resolved effect
- โ (select an archetype)
- Attribute
- Heal
- Effect
- Cur
- Scale
- 1
- Magnitude
- 1.0000
- Table
- "Melee_Ones"
- Target
- Target
- Duration
- 0.5 sec
- Period
- 1 sec
- Flags
- IgnoreResistance
Raw effect fields
{
"Attrib": "kHeal",
"Aspect": "kCur",
"Target": "kTarget",
"Table": "\"Melee_Ones\"",
"Scale": "1.0000",
"Duration": "0.5000",
"Magnitude": "1.0000",
"Period": "1.0000",
"StackType": "kStack",
"Flags": "IgnoreResistance"
}Effect 2 ยท Endurance



- Resolved effect
- โ (select an archetype)
- Attribute
- Endurance
- Effect
- Cur
- Scale
- 1
- Magnitude
- 1.0000
- Table
- "Melee_Ones"
- Target
- Target
- Delay
- 0.5 sec
- Flags
- IgnoreResistance
Raw effect fields
{
"Attrib": "kEndurance",
"Aspect": "kCur",
"Target": "kTarget",
"Table": "\"Melee_Ones\"",
"Scale": "1.0000",
"Magnitude": "1.0000",
"Delay": "0.5000",
"StackType": "kStack",
"Flags": "IgnoreResistance"
}