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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

NewPraetorians / Noble Savage

Dull Pain

โ€” ยท HitPoints

Using your superior metabolism, you can make yourself more resilient to pain, allowing you to suffer more damage before being defeated. When you activate this power you will increase your maximum Hit Points for a couple of minutes.

Activation Details

Available Level
28
Type
Click
Accuracy
1
Range
0 ft
Cast Time
0.73 sec
Cast Arcanatime
0.924 sec
Root Time
โ€”
Animation Time
0.733 sec
Animation Time Before Effect
0.667 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
360 sec
Endurance Cost
14 endurance
Attack Types
โ€”
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Self (Alive)
Entities Autohit
Self (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Dull_Pain\"",
  "DisplayName": "\"P4010487265\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AIGroups": "kHealSelf",
  "EntsAffected": "kCaster",
  "EntsAutoHit": "kCaster",
  "Target": "kCaster",
  "EnduranceCost": "14",
  "TimeToActivate": "0.73",
  "RechargeTime": "360",
  "EffectArea": "kCharacter",
  "VisualFX": "\"menu\\Powers\\AnimFX\\Regeneration_Dull_Pain.pfx\"",
  "include": "menu\\Powers\\AnimFX\\Regeneration_Dull_Pain.pfx",
  "DisplayShortHelp": "\"P3553522374\"",
  "DisplayHelp": "\"P976701668\"",
  "DisplayAttackerHit": "\"P1325981346\"",
  "IconName": "\"NewPraetorians_NobleSavage_DullPain.tga\""
}

Effects (3)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท HitPointsStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boostsIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
HitPoints
Effect
Max
Scale
2
Magnitude
1.0000
Table
"Melee_HealSelf"
Target
Self
Duration
120 sec
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Attrib": "kHitPoints",
  "Aspect": "kMax",
  "Target": "kSelf",
  "Table": "\"Melee_HealSelf\"",
  "Scale": "2.0000",
  "Duration": "120.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength IgnoreResistance"
}
Effect 2 ยท HitPointsStacks per casterPvP or PvEStacks with existing effectIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
HitPoints
Effect
Max
Scale
2
Magnitude
1.0000
Table
"Melee_HealSelf"
Target
Self
Duration
120 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kHitPoints",
  "Aspect": "kMax",
  "Target": "kSelf",
  "Table": "\"Melee_HealSelf\"",
  "Scale": "2.0000",
  "Duration": "120.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreResistance"
}
Effect 3 ยท HealStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Heal
Effect
Absolute
Scale
4
Magnitude
1.0000
Table
"Melee_HealSelf"
Target
Self
Raw effect fields
{
  "Attrib": "kHeal",
  "Aspect": "kAbs",
  "Target": "kSelf",
  "Table": "\"Melee_HealSelf\"",
  "Scale": "4.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}