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Effect highlight & ring legend

Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Objects / Debug

Post Death

โ€” ยท Null

Post Death

Activation Details

Available Level
1
Type
Auto
Accuracy
1.3
Range
1000 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
0 sec
Animation Time Before Effect
0 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
10000 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
AoE
Radius
2000 ft
Arc
โ€”
Max Targets Hit
1
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
DeadFoe
Entities Autohit
DeadFoe
Target
Self (Alive)
Target Requires
enttype target> player eq
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Survive_PostDeath\"",
  "DisplayName": "\"R888MA8LMVJSYWZVTY9N5W8QLS\"",
  "BuyRequires": "accesslevel char> 0 >=",
  "Type": "kAuto",
  "Accuracy": "1.3",
  "AIGroups": "kPostDeath",
  "EntsAffected": "kDeadFoe",
  "EntsAutoHit": "kDeadFoe",
  "Target": "kCaster",
  "Range": "1000",
  "RechargeTime": "10000",
  "EffectArea": "kSphere",
  "Radius": "2000",
  "TargetRequires": "enttype target> player eq",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Objects_Debug_Post_Death.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Objects_Debug_Post_Death.pfx",
  "DisplayShortHelp": "\"R888MA8LMVJSYWZVTY9N5W8QLS\"",
  "DisplayHelp": "\"R888MA8LMVJSYWZVTY9N5W8QLS\"",
  "IconName": "\"PsychicBlast_PsychicWail.tga\"",
  "MaxTargetsHit": "1"
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท NullStacks per casterPvP or PvENew effect is ignored if one already existsDoes not scale with enemy level
Resolved effect
โ€” (select an archetype)
Attribute
Null
Effect
Absolute
Magnitude
1.0000
Table
"Melee_Ones"
Target
Target
Duration
10 sec
Flags
IgnoreCombatMods
Raw effect fields
{
  "Attrib": "kNull",
  "Aspect": "kAbs",
  "Type": "kExpression",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Duration": "10.0000",
  "MagnitudeExpr": "now KineticAssaultSecondaries source.TokenTime> -",
  "Magnitude": "1.0000",
  "StackType": "kIgnore",
  "Flags": "IgnoreCombatMods"
}
Effect 2 ยท SilentKillStacks per casterPvP or PvEStacks with existing effectIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
SilentKill
Effect
Cur
Scale
1
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Delay
2 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kSilentKill",
  "Aspect": "kCur",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "1.0000",
  "Magnitude": "1.0000",
  "Delay": "2.0000",
  "StackType": "kStack",
  "Flags": "IgnoreResistance"
}