OPEN BETA 26,766 powers
Effect highlight & ring legend

Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Objects / Devastation Beam

Mass Driver

AOE, Energy · Unique1

Enhancement Sets Allowed
Melee AoE Sets

You have been damaged by the Obliteration Beam fired by Anti-Matter's space station. After the blast ends, you will remain disoriented for a brief time.

Activation Details

Available Level
1
Type
Auto
Accuracy
1.3
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
—
Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
—
Activate Period
999 sec
Recharge Time
0 sec
Endurance Cost
0 endurance
Attack Types
Area$1 Energy
Effect Area
AoE
Radius
40 ft
Arc
—
Max Targets Hit
999
Cast When
AliveOnly
Near Ground
—
Entities Affected
Foe (Alive)
Entities Autohit
Foe (Alive)
Target
Self (Alive)
Target Requires
—
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
—
Raw source fields
{
  "Name": "\"Mass_Driver\"",
  "DisplayName": "\"P3409576697\"",
  "Type": "kAuto",
  "Accuracy": "1.3",
  "AttackTypes": "kAOE_Attack, kEnergy_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kFoe",
  "Target": "kCaster",
  "TargetVisibility": "kNone",
  "ActivatePeriod": "999",
  "EffectArea": "kSphere",
  "Radius": "40",
  "AIReport": "kNever",
  "ShootThroughUntouchable": "kTrue",
  "DisplayShortHelp": "\"P3409576697\"",
  "DisplayHelp": "\"P891420962\"",
  "IconName": "\"GravityControl_Singularity.tga\"",
  "MaxTargetsHit": "999",
  "DisplayTargetShortHelp": "\"P3409576697\""
}

Created / redirected powers

Effects (7)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 · Unique1Stacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boostsIgnores resistance

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Unique1
Effect
Cur
Scale
-0.5
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Target
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Attrib": "kUnique1",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "-0.5000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength IgnoreResistance"
}
Effect 2 · EnergyStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boosts

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Energy
Effect
Cur
Scale
-0.3
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Target
Flags
IgnoreStrength
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Attrib": "kEnergy",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "-0.3000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength"
}
Effect 3 · EnergyStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boostsIgnores resistance

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Energy
Effect
Cur
Scale
-0.1
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Target
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Flags": "IgnoreStrength IgnoreResistance",
  "Attrib": "kEnergy",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "-0.1000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 4 · Unique1Stacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boostsIgnores resistance

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Unique1
Effect
Cur
Scale
-0.25
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Target
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kUnique1",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "-0.2500",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength IgnoreResistance"
}
Effect 5 · EnergyStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boosts

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Energy
Effect
Cur
Scale
-0.15
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Target
Flags
IgnoreStrength
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kEnergy",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "-0.1500",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength"
}
Effect 6 · EnergyStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boostsIgnores resistance

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Energy
Effect
Cur
Scale
-0.05
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Target
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Flags": "IgnoreStrength IgnoreResistance",
  "Attrib": "kEnergy",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "-0.0500",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 7 · GrantPowerStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boostsIgnores resistance
Resolved effect
— (select an archetype)
Attribute
GrantPower
Effect
Absolute
Scale
1
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Self
Flags
IgnoreStrength IgnoreResistance
Parameters
Power
Raw effect fields
{
  "Attrib": "kGrantPower",
  "Aspect": "kAbs",
  "Target": "kSelf",
  "Table": "\"Ranged_Ones\"",
  "Scale": "1.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength IgnoreResistance",
  "Params": {
    "Power": {
      "Power": "Objects.Devastation_Beam.After_Shock"
    }
  }
}