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OneWillDie Issue3Powers / Ranged Shot

Ranged Shot

Ranged, Lethal ยท Lethal

A long range shot that blasts your foes. Like most sniper attacks, this power has a bonus to Accuracy, but is best fired from a distance as it can be interrupted. Damage: Extreme

Activation Details

Available Level
1
Type
Click
Accuracy
1.386
Range
150 ft
Cast Time
4.67 sec
Cast Arcanatime
4.884 sec
Root Time
0.467 sec
Animation Time
1.667 sec
Animation Time Before Effect
0.1 sec
Interrupt Time
3 sec
Activate Period
0 sec
Recharge Time
12 sec
Endurance Cost
14.4 endurance
Attack Types
Ranged, Lethal
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Ranged_Shot\"",
  "DisplayName": "\"P2594484288\"",
  "Type": "kClick",
  "Accuracy": "1.386",
  "AttackTypes": "kRanged_Attack, kLethal_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "150",
  "EnduranceCost": "14.4",
  "InterruptTime": "3",
  "TimeToActivate": "4.67",
  "TimeToRoot": "0.4666667",
  "RechargeTime": "12",
  "EffectArea": "kCharacter",
  "VisualFX": "\"menu\\Powers\\AnimFX\\Archery_Sniper_NoHit.pfx\"",
  "include": "menu\\Powers\\AnimFX\\Archery_Sniper_NoHit.pfx",
  "DisplayShortHelp": "\"P1741719501\"",
  "DisplayHelp": "\"P3150969792\"",
  "IconName": "\"Archery_SniperArrow.tga\""
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท LethalStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
โ€” (select an archetype)
Attribute
Lethal
Effect
Absolute
Scale
2.76
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Chance
0%
Raw effect fields
{
  "Chance": "0.0000",
  "Requires": "enttype target> critter eq",
  "Attrib": "kLethal",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "2.7600",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 ยท LethalStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
โ€” (select an archetype)
Attribute
Lethal
Effect
Absolute
Scale
4.25
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Chance
0%
Raw effect fields
{
  "Chance": "0.0000",
  "Requires": "enttype target> player eq",
  "Attrib": "kLethal",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "4.2500",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}