LIVE 26,737 powers
Effect highlight & ring legend

Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Pets / Blaster BR Snipe

Penetrating Ray

Ranged, Energy · Energy

Enhancement types allowed
Enhance AccuracyEnhance RechargeEnhance RangeEnhance Endurance CostInterruptEnhance DamageEnhance Knockback
Enhancement Sets Allowed
Universal Damage SetsBlaster Archetype SetsKnockback SetsRanged Damage PowersSniper Powers

You take careful aim at your target and deliver a punishing supercharged shot from your Beam Rifle. This causes Extreme Energy damage and may knock the target off their feet. If the target is also suffering from the Disintegrating effect it will also suffer additional damage over time. Like all Sniper attacks it will be interrupted if you're attacked. In addition, targets already affected by the Disintegrating effect will cause this effect to spread to 3 nearby targets. This Disintegrate Spread effect can only hit targets that aren't already affected by the Disintegrating effect. Disintegrate Spread causes Minor Energy damage over time.

Damage: Extreme.
Recharge: Slow.

Activation Details

Modes disallowed
Available Level
18
Type
Click
Accuracy
1.25
Range
150 ft
Cast Time
3.4 sec
Cast Arcanatime
3.564 sec
Root Time
1.4 sec
Animation Time
1.4 sec
Animation Time Before Effect
0.033 sec
Interrupt Time
2 sec
Activate Period
0 sec
Recharge Time
12 sec
Endurance Cost
14.352 endurance
Attack Types
Ranged, Energy
Effect Area
Single Target
Radius
—
Arc
—
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
—
Entities Affected
Foe (Alive)
Entities Autohit
—
Target
Foe (Alive)
Target Requires
—
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
—
Raw source fields
{
  "Name": "\"Penetrating_Ray_Normal\"",
  "DisplayName": "\"P1466089441\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1.25",
  "AttackTypes": "kRanged_Attack, kEnergy_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "150",
  "EnduranceCost": "14.352",
  "InterruptTime": "2",
  "TimeToActivate": "3.4",
  "TimeToRoot": "1.4",
  "RechargeTime": "12",
  "EffectArea": "kCharacter",
  "BoostsAllowed": "kAccuracy_Boost, kRecharge_Boost, kRange_Boost, kEnduranceDiscount_Boost, kInterrupt_Boost, kDamage_Boost, kKnockback_Boost",
  "VisualFX": "\"menu\\Powers\\AnimFx\\BeamRifle_PenetratingRay.pfx\"",
  "include": "menu\\Powers\\AnimFx\\BeamRifle_PenetratingRay.pfx",
  "DisplayShortHelp": "\"57GRT7M2DQM5WRCQ7Y27776TCS\"",
  "DisplayHelp": "\"NFCQ4KXGTJHPWSLRLG6CQ77WAQ\"",
  "IconName": "\"BeamRifle_PenetratingRay.tga\""
}

Created / redirected powers

Effects (9)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 · EnergyStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
4.5
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "4.5000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 · EnergyStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
3.26
Magnitude
1.0000
Table
"Ranged_PvPDamage"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_PvPDamage\"",
  "Scale": "3.2600",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 3 · EnergyStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
0.304
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Duration
3.1 sec
Period
1.5 sec
Delay
1 sec
Raw effect fields
{
  "Requires": "enttype target> critter eq Temporary_Powers.Temporary_Powers.Beam_Rifle_Debuff target.ownPower? &&",
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "0.3040",
  "Duration": "3.1000",
  "Magnitude": "1.0000",
  "Delay": "1.0000",
  "Period": "1.5000",
  "StackType": "kStack"
}
Effect 4 · EnergyStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
0.33
Magnitude
1.0000
Table
"Ranged_PvPDamage"
Target
Target
Duration
3.1 sec
Period
1.5 sec
Delay
1 sec
Raw effect fields
{
  "Requires": "enttype target> player eq Temporary_Powers.Temporary_Powers.Beam_Rifle_Debuff target.ownPower? &&",
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Type": "kExpression",
  "Target": "kTarget",
  "Table": "\"Ranged_PvPDamage\"",
  "Scale": "0.3300",
  "Duration": "3.1000",
  "MagnitudeExpr": "activatetime power.base> 0.70 * rechargetime power.base> 0.04 * + 0.40 + @StdResult * 3 /",
  "Magnitude": "1.0000",
  "Delay": "1.0000",
  "Period": "1.5000",
  "StackType": "kStack"
}
Effect 5 · KnockbackStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Knockback
Effect
Cur
Scale
0.7
Magnitude
1.0000
Table
"Ranged_Knockback"
Target
Target
Chance
45%
Raw effect fields
{
  "Chance": "0.4500",
  "Requires": "enttype target> critter eq",
  "Attrib": "kKnockback",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Knockback\"",
  "Scale": "0.7000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 6 · KnockbackStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Knockback
Effect
Cur
Scale
0.7
Magnitude
1.0000
Table
"Ranged_Knockback"
Target
Target
Chance
45%
Raw effect fields
{
  "Chance": "0.4500",
  "Requires": "enttype target> player eq",
  "Attrib": "kKnockback",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Knockback\"",
  "Scale": "0.7000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Suppress": "Knocked 10 WhenInactive"
}
Effect 7 · ExecutePowerStacks per casterPvP or PvEStacks with existing effectBoosts are copied to the entity

Temporary_Powers.Temporary_Powers.Beam_Rifle_Debuff target.ownPower?

Resolved effect
— (select an archetype)
Attribute
ExecutePower
Effect
Strength
Table
"Melee_Ones"
Flags
CopyBoosts
Parameters
Power
Raw effect fields
{
  "Tag": "\"Disintegrate\"",
  "Requires": "Temporary_Powers.Temporary_Powers.Beam_Rifle_Debuff target.ownPower?",
  "Attrib": "kExecutePower",
  "Aspect": "kStr",
  "Table": "\"Melee_Ones\"",
  "StackType": "kStack",
  "Flags": "CopyBoosts",
  "Params": {
    "Power": {
      "Power": "Pets.DisintegrateSpread.Disintegrate_Spread"
    }
  }
}
Effect 8 · RangeStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boostsIgnores resistanceDoes not scale with enemy level
Resolved effect
— (select an archetype)
Attribute
Range
Effect
Strength
Scale
0.5
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Self
Duration
10 sec
Flags
IgnoreStrength IgnoreResistance IgnoreCombatMods
Raw effect fields
{
  "Attrib": "kRange",
  "Aspect": "kStr",
  "Target": "kSelf",
  "Table": "\"Ranged_Ones\"",
  "Scale": "0.5000",
  "Duration": "10.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength IgnoreResistance IgnoreCombatMods"
}
Effect 9 · Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, ToxicStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boostsIgnores resistanceDoes not scale with enemy level
Resolved effect
— (select an archetype)
Attribute
Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic
Effect
Strength
Table
"Ranged_Ones"
Target
Self
Flags
IgnoreStrength IgnoreResistance IgnoreCombatMods
Raw effect fields
{
  "Tag": "\"Defiance\"",
  "Attrib": "kSmashing kLethal kFire kCold kEnergy kNegative_Energy kPsionic kToxic",
  "Aspect": "kStr",
  "Type": "kExpression",
  "Target": "kCaster",
  "Table": "\"Ranged_Ones\"",
  "MagnitudeExpr": ".066 activatetime power.base> * areafactor power.base> /",
  "DurationExpr": "activatetime power.base> 7.5 +",
  "StackType": "kStack",
  "Flags": "IgnoreStrength IgnoreResistance IgnoreCombatMods"
}