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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Pets / Corruptor RainofFire

RainofFire

AOE, Fire · SpeedRunning

Enhancement types allowed
Enhance AccuracyEnhance Damage
Enhancement Sets Allowed
Universal Damage SetsMelee AoE Sets

All foes that pass through this storm will be burned.

Activation Details

Available Level
1
Type
Auto
Accuracy
1
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
—
Animation Time
2.033 sec
Animation Time Before Effect
0.833 sec
Interrupt Time
—
Activate Period
0.2 sec
Recharge Time
0 sec
Endurance Cost
0 endurance
Attack Types
Area$1 Fire
Effect Area
AoE
Radius
25 ft
Arc
—
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
—
Entities Affected
Foe (Alive)
Entities Autohit
—
Target
Self (Alive)
Target Requires
—
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
—
Raw source fields
{
  "Name": "\"RainofFire\"",
  "DisplayName": "\"P925262147\"",
  "Type": "kAuto",
  "Accuracy": "1",
  "AttackTypes": "kAOE_Attack, kFire_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kCaster",
  "ActivatePeriod": "0.2",
  "EffectArea": "kSphere",
  "Radius": "25",
  "BoostsAllowed": "kAccuracy_Boost, kDamage_Boost",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Pets_RainofFire_RainofFire.PFX\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Pets_RainofFire_RainofFire.PFX",
  "DisplayShortHelp": "\"P4195885306\"",
  "DisplayHelp": "\"P468964895\"",
  "DisplayVictimHit": "\"P1197761371\"",
  "IconName": "\"FireBlast_RainOfFire.tga\"",
  "MaxTargetsHit": "16",
  "DisplayTargetShortHelp": "\"P3546334860\"",
  "DisplayTargetHelp": "\"P1269122671\""
}

Effects (8)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 · SpeedRunningStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boosts
Resolved effect
— (select an archetype)
Attribute
SpeedRunning
Effect
Cur
Scale
0.4
Magnitude
1.0000
Table
"Melee_Slow"
Target
Target
Duration
0.5 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Attrib": "kSpeedRunning",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Slow\"",
  "Scale": "0.4000",
  "Duration": "0.5000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength"
}
Effect 2 · JumpHeightStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boosts
Resolved effect
— (select an archetype)
Attribute
JumpHeight
Effect
Strength
Scale
0.4
Magnitude
1.0000
Table
"Melee_Slow"
Target
Target
Duration
0.5 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Attrib": "kJumpHeight",
  "Aspect": "kStr",
  "Target": "kTarget",
  "Table": "\"Melee_Slow\"",
  "Scale": "0.4000",
  "Duration": "0.5000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength"
}
Effect 3 · SpeedJumpingStacks per casterPvP or PvEReplaces existing effect
Resolved effect
— (select an archetype)
Attribute
SpeedJumping
Effect
Cur
Scale
0.4
Magnitude
1.0000
Table
"Melee_Slow"
Target
Target
Duration
0.5 sec
Raw effect fields
{
  "Attrib": "kSpeedJumping",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Slow\"",
  "Scale": "0.4000",
  "Duration": "0.5000",
  "Magnitude": "1.0000",
  "StackType": "kReplace"
}
Effect 4 · FireStacks per casterPvP or PvEStacks with existing effect
Resolved effect
— (select an archetype)
Attribute
Fire
Effect
Absolute
Scale
0.02
Magnitude
1.0000
Table
"Melee_Damage"
Target
Target
Raw effect fields
{
  "Attrib": "kFire",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Damage\"",
  "Scale": "0.0200",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 5 · SpeedFlyingStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boosts
Resolved effect
— (select an archetype)
Attribute
SpeedFlying
Effect
Cur
Scale
0.3
Magnitude
1.0000
Table
"Melee_Slow"
Target
Target
Duration
0.5 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Attrib": "kSpeedFlying",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Slow\"",
  "Scale": "0.3000",
  "Duration": "0.5000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength"
}
Effect 6 · SpeedRunningStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boosts

PvE targets only

Resolved effect
— (select an archetype)
Attribute
SpeedRunning
Effect
Max
Scale
-1
Magnitude
1.0000
Table
"Melee_SpeedRunning"
Target
Target
Duration
0.5 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kSpeedRunning",
  "Aspect": "kMax",
  "Target": "kTarget",
  "Table": "\"Melee_SpeedRunning\"",
  "Scale": "-1.0000",
  "Duration": "0.5000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength"
}
Effect 7 · FireStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Fire
Effect
Absolute
Scale
0.02
Magnitude
1.0000
Table
"Melee_InherentDamage"
Target
Target
Raw effect fields
{
  "Requires": "kHitPoints% target> 10 - 100 * 50 10 - / 0 100 minmax rand 100 * < enttype target> critter eq &&",
  "Attrib": "kFire",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_InherentDamage\"",
  "Scale": "0.0200",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 8 · FireStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Fire
Effect
Absolute
Scale
0.02
Magnitude
1.0000
Table
"Melee_InherentDamage"
Target
Target
Raw effect fields
{
  "Requires": "kHitPoints% target> 10 - 100 * 50 10 - / 0 100 minmax rand 100 * < enttype target> player eq &&",
  "Attrib": "kFire",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_InherentDamage\"",
  "Scale": "0.0200",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}