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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Pets / Defender AR Snipe
Sniper Rifle
Ranged, Lethal ยท Lethal
Enhancement types allowed


Interrupt




Interrupt

Enhancement Sets Allowed

Ranged Damage PowersSniper Powers


Ranged Damage PowersSniper PowersSniper Rifle is a powerful piece of hardware. It is very accurate and has a very long range. The impressive round can knock down its target. Like most sniper attacks, you must take your time to aim, so this attack can be interrupted.
Damage: High.
Recharge: Slow.
Activation Details

- Available Level
- 20
- Type
- Click
- Accuracy
- 1
- Range
- 80 ft
- Cast Time
- 1.17 sec
- Cast Arcanatime
- 1.32 sec
- Root Time
- 1.17 sec
- Animation Time
- 1.167 sec
- Animation Time Before Effect
- 1 sec
- Interrupt Time
- โ
- Activate Period
- 0 sec
- Recharge Time
- 12 sec
- Endurance Cost
- 14.352 endurance
- Attack Types
- Ranged, Lethal
- Effect Area
- Single Target
- Radius
- โ
- Arc
- โ
- Max Targets Hit
- 0
- Cast When
- AliveOnly
- Near Ground
- โ
- Entities Affected
- Foe (Alive)
- Entities Autohit
- โ
- Target
- Foe (Alive)
- Target Requires
- โ
- Modes Required
- Modes Disallowed
- Disable All
- Strengths Disallowed
- Ignore Strength
- โ
Raw source fields
{
"Name": "\"Sniper_Rifle_Quick\"",
"DisplayName": "\"P3081000933\"",
"ModesDisallowed": "kDisable_All",
"Type": "kClick",
"Accuracy": "1",
"AttackTypes": "kRanged_Attack, kLethal_Attack",
"EntsAffected": "kFoe",
"EntsAutoHit": "kNone",
"Target": "kFoe",
"Range": "80",
"EnduranceCost": "14.352",
"TimeToActivate": "1.17",
"TimeToRoot": "1.17",
"RechargeTime": "12",
"EffectArea": "kCharacter",
"BoostsAllowed": "kAccuracy_Boost, kRecharge_Boost, kRange_Boost, kEnduranceDiscount_Boost, kInterrupt_Boost, kDamage_Boost, kKnockback_Boost",
"VisualFX": "\"menu\\Powers\\AnimFX\\AssaultWep_AR_Player_Sniper_Quick.pfx\"",
"include": "menu\\Powers\\AnimFX\\AssaultWep_AR_Player_Sniper_Quick.pfx",
"DisplayShortHelp": "\"GBWXVQXE9NB2Y6L8GHKNT6AR6S\"",
"DisplayHelp": "\"GC3TAZ8XYPSTW4VR82BHPJYXWZ\"",
"IconName": "\"AssaultWeapons_SniperRifle.tga\""
}Effects (4)
Effect 1 ยท Lethal


PvE targets only
- Resolved effect
- โ (select an archetype)
- Attribute
- Lethal
- Effect
- Absolute
- Scale
- 2.28
- Magnitude
- 1.0000
- Table
- "Ranged_Damage"
- Target
- Target
Raw effect fields
{
"Requires": "enttype target> critter eq",
"Attrib": "kLethal",
"Aspect": "kAbs",
"Type": "kExpression",
"Target": "kTarget",
"Table": "\"Ranged_Damage\"",
"Scale": "2.2800",
"MagnitudeExpr": "cur.kToHit source> 0.75 - 0.22 / -1.0 1.0 minmax 0.210526316 * 1 + @StdResult *",
"Magnitude": "1.0000",
"StackType": "kStack"
}Effect 2 ยท Knockback


PvE targets only
- Resolved effect
- โ (select an archetype)
- Attribute
- Knockback
- Effect
- Cur
- Scale
- 0.7
- Magnitude
- 1.0000
- Table
- "Ranged_Knockback"
- Target
- Target
Raw effect fields
{
"Requires": "enttype target> critter eq",
"Attrib": "kKnockback",
"Aspect": "kCur",
"Target": "kTarget",
"Table": "\"Ranged_Knockback\"",
"Scale": "0.7000",
"Magnitude": "1.0000",
"StackType": "kStack"
}Effect 3 ยท Lethal


PvP targets only
- Resolved effect
- โ (select an archetype)
- Attribute
- Lethal
- Effect
- Absolute
- Scale
- 1.699
- Magnitude
- 1.0000
- Table
- "Ranged_PvPDamage"
- Target
- Target
Raw effect fields
{
"Requires": "enttype target> player eq",
"Attrib": "kLethal",
"Aspect": "kAbs",
"Target": "kTarget",
"Table": "\"Ranged_PvPDamage\"",
"Scale": "1.6990",
"Magnitude": "1.0000",
"StackType": "kStack"
}Effect 4 ยท Knockback


PvP targets only
- Resolved effect
- โ (select an archetype)
- Attribute
- Knockback
- Effect
- Cur
- Scale
- 0.7
- Magnitude
- 1.0000
- Table
- "Ranged_Knockback"
- Target
- Target
Raw effect fields
{
"Requires": "enttype target> player eq",
"Attrib": "kKnockback",
"Aspect": "kCur",
"Target": "kTarget",
"Table": "\"Ranged_Knockback\"",
"Scale": "0.7000",
"Magnitude": "1.0000",
"StackType": "kStack",
"Suppress": "Knocked 10 WhenInactive"
}