OPEN BETA 26,766 powers
Effect highlight & ring legend

Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Pets / PPD Sergeant

Force Brawl

Melee, Energy ยท Energy

This quick punch delivered by the Enforcer's force gauntlet deals little damage, but has a chance to stun its target.

Notes: Force Brawl is unaffected by Recharge Time changes.

Damage: Light.
Recharge: Very Fast.

Activation Details

Modes disallowed
Available Level
10
Type
Click
Accuracy
1
Range
5 ft
Cast Time
0.57 sec
Cast Arcanatime
0.792 sec
Root Time
0.57 sec
Animation Time
0.567 sec
Animation Time Before Effect
0.533 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
3 sec
Endurance Cost
5.46 endurance
Attack Types
Melee, Energy
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
RechargeTime, Range
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Force_Brawl\"",
  "DisplayName": "\"P2783909801\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kMelee_Attack, kEnergy_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "5",
  "EnduranceCost": "5.46",
  "TimeToActivate": "0.57",
  "TimeToRoot": "0.57",
  "RechargeTime": "3",
  "EffectArea": "kCharacter",
  "StrengthsDisallowed": "kRechargeTime kRange",
  "VisualFX": "\"menu/powers/AnimFX/V_PraetorianPolice_ForceBrawl.pfx\"",
  "include": "menu/powers/AnimFX/V_PraetorianPolice_ForceBrawl.pfx",
  "DisplayShortHelp": "\"JKQKUW779BFKWTNDG52H8BWFH3\"",
  "DisplayHelp": "\"2RCPP3BA4M9MWWLR6HCHYNYC42\"",
  "IconName": "\"PowerPunch_EnergyPunch.tga\"",
  "DisplayTargetShortHelp": "\"P2848422893\"",
  "DisplayTargetHelp": "\"P2366756416\""
}

Effects (4)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท EnergyStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
0.504
Magnitude
1.0000
Table
"Melee_Damage"
Target
Target
Raw effect fields
{
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Damage\"",
  "Scale": "0.5040",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 ยท SmashingStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Smashing
Effect
Absolute
Scale
0.336
Magnitude
1.0000
Table
"Melee_Damage"
Target
Target
Raw effect fields
{
  "Attrib": "kSmashing",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Damage\"",
  "Scale": "0.3360",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 3 ยท StunnedStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
โ€” (select an archetype)
Attribute
Stunned
Effect
Cur
Scale
1
Magnitude
2.0000
Table
"Melee_Ones"
Target
Target
Chance
10%
Raw effect fields
{
  "Chance": "0.1000",
  "Requires": "enttype target> critter eq",
  "Attrib": "kStunned",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "1.0000",
  "Magnitude": "2.0000",
  "StackType": "kStack"
}
Effect 4 ยท StunnedStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
โ€” (select an archetype)
Attribute
Stunned
Effect
Cur
Scale
1
Magnitude
2.0000
Table
"Melee_PvPMez"
Target
Target
Chance
10%
Raw effect fields
{
  "Chance": "0.1000",
  "Requires": "enttype target> player eq",
  "Attrib": "kStunned",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Melee_PvPMez\"",
  "Scale": "1.0000",
  "Magnitude": "2.0000",
  "StackType": "kStack",
  "Suppress": [
    "Stunned 15 WhenInactive",
    "Immobilized 15 WhenInactive",
    "Held 15 WhenInactive",
    "Sleep 15 WhenInactive",
    "Terrorized 15 WhenInactive"
  ]
}