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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Pets / Sonic Aura

Sonic Boom

AOE, Smashing ยท Energy

Enhancement types allowed
Enhance AccuracyEnhance RechargeEnhance DamageEnhance TauntEnhance Knockback
Enhancement Sets Allowed
Knockback Sets

You speed up and charge through ranks of foes in the blink of an eye, dragging nearby enemies in your wake. Using this power allows you to teleport yourself and nearby foes to a selected area to deal high energy damage to all foes near the location you teleport to. Foes dragged with you will be knocked down.

Activation Details

Modes disallowed
Available Level
1
Type
Auto
Accuracy
1
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
1.5 sec
Animation Time Before Effect
0 sec
Interrupt Time
โ€”
Activate Period
75 sec
Recharge Time
0 sec
Endurance Cost
0 endurance
Attack Types
Area$1 Smashing
Effect Area
AoE
Radius
15 ft
Arc
โ€”
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Sonic_Boom\"",
  "DisplayName": "\"V7YS3H4U4E25WVC9T9LX7D7WBX\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kAuto",
  "Accuracy": "1",
  "AttackTypes": "kAOE_Attack, kSmashing_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kCaster",
  "ActivatePeriod": "75",
  "EffectArea": "kSphere",
  "Radius": "15",
  "BoostsAllowed": "kAccuracy_Boost, kRecharge_Boost, kDamage_Boost, kTaunt_Boost, kKnockback_Boost",
  "VisualFX": "\"menu\\Powers\\AnimFX\\Player_SonicAura_SonicBoom_Pet.pfx\"",
  "include": "menu\\Powers\\AnimFX\\Player_SonicAura_SonicBoom_Pet.pfx",
  "DisplayShortHelp": "\"4BFMUN6TJ569WXVBAEC8KRUYXS\"",
  "DisplayHelp": "\"5Z4UQTGM8FLEYYXEUSAD4M9WG2\"",
  "IconName": "\"SonicAura_SonicBoom\"",
  "MaxTargetsHit": "16",
  "PPMMod": "2"
}

Effects (1)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท EnergyStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
0.933
Magnitude
1.0000
Table
"Melee_Damage"
Target
Target
Raw effect fields
{
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Damage\"",
  "Scale": "0.9330",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}