LIVE 26,737 powers
Effect highlight & ring legend

Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Pets / VoltaicSentinel Corruptor

Electrical Bolt

Ranged, Energy · Energy

Enhancement types allowed
Enhance AccuracyEnhance RangeEnhance DamageRecovery
Enhancement Sets Allowed
Universal Damage Sets

Sends a large blast of electrical energy at a foe. Electric bolt deals good damage and also drains some Endurance.

Notes: Electrical Bolt is unaffected by Recharge Time changes.

Damage: Moderate.
Recharge: Very Fast.

Activation Details

Available Level
1
Type
Click
Accuracy
1.4
Range
70 ft
Cast Time
1 sec
Cast Arcanatime
1.188 sec
Root Time
1 sec
Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
—
Activate Period
0 sec
Recharge Time
1.25 sec
Endurance Cost
0 endurance
Attack Types
Ranged, Energy
Effect Area
Single Target
Radius
—
Arc
—
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
—
Entities Affected
Foe (Alive)
Entities Autohit
—
Target
Foe (Alive)
Target Requires
—
Modes Required
Modes Disallowed
Strengths Disallowed
RechargeTime
Ignore Strength
—
Raw source fields
{
  "Name": "\"Electrical_Bolt\"",
  "DisplayName": "\"P2851389826\"",
  "Type": "kClick",
  "Accuracy": "1.4",
  "AttackTypes": "kRanged_Attack, kEnergy_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "70",
  "TimeToActivate": "1",
  "TimeToRoot": "1",
  "RechargeTime": "1.25",
  "EffectArea": "kCharacter",
  "BoostsAllowed": "kAccuracy_Boost, kRange_Boost, kDamage_Boost, kRecovery_Boost",
  "StrengthsDisallowed": "kRechargeTime",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Pets_VoltaicSentinel_ElectricalBolt.PFX\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Pets_VoltaicSentinel_ElectricalBolt.PFX",
  "DisplayShortHelp": "\"P3220542053\"",
  "DisplayHelp": "\"GT4PBTNDMCUPWELM2RLYGCRU2X\"",
  "IconName": "\"ElectricalBolt_LightningBolt.tga\""
}

Effects (8)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 · EnergyStacks per casterPvP or PvEStacks with existing effect
Resolved effect
— (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
0.71
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Raw effect fields
{
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "0.7100",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 · EnduranceStacks per casterPvP or PvEStacks with existing effect
Resolved effect
— (select an archetype)
Attribute
Endurance
Effect
Cur
Scale
-0.055
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Target
Raw effect fields
{
  "Attrib": "kEndurance",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "-0.0550",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 3 · EnergyStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
0.71
Magnitude
1.0000
Table
"Ranged_InherentDamage"
Target
Target
Raw effect fields
{
  "Requires": "kHitPoints% target> 10 - 100 * 50 10 - / 0 100 minmax rand 100 * < enttype target> critter eq &&",
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_InherentDamage\"",
  "Scale": "0.7100",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 4 · EnergyStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
0.71
Magnitude
1.0000
Table
"Ranged_InherentDamage"
Target
Target
Raw effect fields
{
  "Requires": "kHitPoints% target> 10 - 100 * 50 10 - / 0 100 minmax rand 100 * < enttype target> player eq &&",
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_InherentDamage\"",
  "Scale": "0.7100",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 5 · EnergyStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
0.142
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Raw effect fields
{
  "Requires": "kEndurance% target> 10 - 100 * 100 10 - / 0 100 minmax rand 100 * < enttype target> critter eq &&",
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "0.1420",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 6 · RecoveryStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Recovery
Effect
Cur
Scale
-1.1
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Target
Duration
2 sec
Raw effect fields
{
  "Requires": "kEndurance% target> 10 - 100 * 100 10 - / 0 100 minmax rand 100 * < enttype target> critter eq &&",
  "Attrib": "kRecovery",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "-1.1000",
  "Duration": "2.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 7 · EnergyStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
0.142
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Raw effect fields
{
  "Requires": "kEndurance% target> 10 - 100 * 100 10 - / 0 100 minmax rand 100 * < enttype target> player eq &&",
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "0.1420",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 8 · RecoveryStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Recovery
Effect
Cur
Scale
-1.1
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Target
Duration
2 sec
Raw effect fields
{
  "Requires": "kEndurance% target> 10 - 100 * 100 10 - / 0 100 minmax rand 100 * < enttype target> player eq &&",
  "Attrib": "kRecovery",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "-1.1000",
  "Duration": "2.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}