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Effect highlight & ring legend

Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Pets / Wind Control Vortex

Pressurization

โ€” ยท SetMode

As your creator manipulates pressure, this has an effect on you. The more pressure has been manipulated, the greater your chance of striking with critical damage. The trade-off, however, is that once pressure manipulation exceeds a certain point, you will be unable to use Hail of Debris.

Activation Details

Available Level
1
Type
Auto
Accuracy
1
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
1 sec
Recharge Time
0 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Self (Alive)
Entities Autohit
Self (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Pressurization\"",
  "DisplayName": "\"P1239941036\"",
  "BuyRequires": "accesslevel char> 0 >=",
  "Type": "kAuto",
  "Accuracy": "1",
  "EntsAffected": "kCaster",
  "EntsAutoHit": "kCaster",
  "Target": "kCaster",
  "ActivatePeriod": "1",
  "EffectArea": "kCharacter",
  "DisplayShortHelp": "\"P1239941036\"",
  "DisplayHelp": "\"P3121768510\"",
  "IconName": "\"WindControl_Pressure.tga\""
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท SetModeStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boostsIgnores resistanceDoes not scale with enemy level

Temporary_Powers.Temporary_Powers.Wind_Control_Pressure source.ownPowerNum? 3 >

Attribute
SetMode
Effect
Cur
Scale
1
Magnitude
CloudedSkies
Table
"Melee_Ones"
Target
Self
Duration
1.1 sec
Flags
IgnoreStrength IgnoreResistance IgnoreCombatMods
Raw effect fields
{
  "Requires": "Temporary_Powers.Temporary_Powers.Wind_Control_Pressure source.ownPowerNum? 3 >",
  "Attrib": "kSetMode",
  "Aspect": "kCur",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "1.0000",
  "Duration": "1.1000",
  "Magnitude": "kCloudedSkies",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength IgnoreResistance IgnoreCombatMods"
}
Effect 2 ยท GlobalChanceModStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boostsIgnores resistanceDoes not scale with enemy level
Resolved effect
โ€” (select an archetype)
Attribute
GlobalChanceMod
Effect
Cur
Scale
1
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Duration
1.1 sec
Flags
IgnoreStrength IgnoreResistance IgnoreCombatMods
Parameters
EffectFilter
Raw effect fields
{
  "Attrib": "kGlobalChanceMod",
  "Aspect": "kCur",
  "Type": "kExpression",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "1.0000",
  "Duration": "1.1000",
  "MagnitudeExpr": "Temporary_Powers.Temporary_Powers.Wind_Control_Pressure source.ownPowerNum? 0.05 *",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength IgnoreResistance IgnoreCombatMods",
  "Params": {
    "EffectFilter": {
      "Tag": "VortexCritical"
    }
  }
}