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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Pool / Manipulation

Unrelenting

โ€” ยท Heal

Enhancement types allowed
Enhance RechargeEnhance HealingRecovery
Enhancement Sets Allowed
EndMod PowersHealing Powers

You channel your inner confidence to become a relentless opponent, gaining significant boosts to your damage, recovery and attack speed for a short while. Additionally, you will be able to fight though the pain caused by opponents, healing continuously over time. You can also use this power to fight your way back to the living after defeat - if you are defeated when you use this power, you will be revived with 50% health.

You must be at least level 14 and have two other Presence powers before selecting Unrelenting.

Recharge: Very Long.

Activation Details

Modes disallowed
Available Level
14
Type
Click
Accuracy
2
Range
0 ft
Cast Time
1.97 sec
Cast Arcanatime
2.112 sec
Root Time
โ€”
Animation Time
1.967 sec
Animation Time Before Effect
0.567 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
600 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
DeadOrAlive
Near Ground
โ€”
Entities Affected
Self (Alive)
Entities Autohit
Self (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All, Disable Pool, Peacebringer Blaster Mode, Peacebringer Tanker Mode, Warshade Blaster Mode, Warshade Tanker Mode
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Unrelenting\"",
  "DisplayName": "\"P1388360999\"",
  "BuyRequires": "Pool.Manipulation.Challenge Pool.Manipulation.Provoke && Pool.Manipulation.Challenge Pool.Manipulation.Intimidate && || Pool.Manipulation.Challenge Pool.Manipulation.Invoke_Panic && || Pool.Manipulation.Provoke Pool.Manipulation.Intimidate && || Pool.Manipulation.Provoke Pool.Manipulation.Invoke_Panic && || Pool.Manipulation.Intimidate Pool.Manipulation.Invoke_Panic && ||",
  "ModesDisallowed": "kDisable_All, kDisable_Pool, kPeacebringer_Blaster_Mode, kPeacebringer_Tanker_Mode, kWarshade_Blaster_Mode, kWarshade_Tanker_Mode",
  "Type": "kClick",
  "Accuracy": "2",
  "EntsAffected": "kCaster",
  "EntsAutoHit": "kCaster",
  "Target": "kCaster",
  "TimeToActivate": "1.97",
  "RechargeTime": "600",
  "EffectArea": "kCharacter",
  "CastableAfterDeath": "kDeadOrAlive",
  "BoostsAllowed": "kRecharge_Boost, kHeal_Boost, kRecovery_Boost",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Pools_Presence_Unrelenting.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Pools_Presence_Unrelenting.pfx",
  "DisplayShortHelp": "\"P1421969585\"",
  "DisplayHelp": "\"8438GUHLH5KKY7NEHW9CLZCLKX\"",
  "IconName": "\"Manipulation_Unrelenting.tga\"",
  "DisplayTargetShortHelp": "\"P3924420667\"",
  "DisplayTargetHelp": "\"P1974006744\""
}

Effects (5)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท HealStacks per casterPvP or PvEStacks with existing effectIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Heal
Effect
Cur
Scale
0.02
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Duration
30 sec
Period
1 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kHeal",
  "Aspect": "kCur",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "0.0200",
  "Duration": "30.0000",
  "Magnitude": "1.0000",
  "Period": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreResistance"
}
Effect 2 ยท RechargeTimeStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boostsIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
RechargeTime
Effect
Strength
Scale
0.2
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Duration
30 sec
Flags
IgnoreStrength IgnoreResistance KeepThroughDeath
Raw effect fields
{
  "Attrib": "kRechargeTime",
  "Aspect": "kStr",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "0.2000",
  "Duration": "30.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength IgnoreResistance KeepThroughDeath"
}
Effect 3 ยท RecoveryStacks per casterPvP or PvEStacks with existing effectIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Recovery
Effect
Cur
Scale
0.2
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Duration
30 sec
Flags
IgnoreResistance KeepThroughDeath
Raw effect fields
{
  "Attrib": "kRecovery",
  "Aspect": "kCur",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "0.2000",
  "Duration": "30.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreResistance KeepThroughDeath"
}
Effect 4 ยท Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, ToxicStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boostsIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic
Effect
Strength
Scale
2
Magnitude
1.0000
Table
"Melee_Buff_Dmg"
Target
Self
Duration
30 sec
Flags
IgnoreStrength IgnoreResistance KeepThroughDeath
Raw effect fields
{
  "Attrib": "kSmashing kLethal kFire kCold kEnergy kNegative_Energy kPsionic kToxic",
  "Aspect": "kStr",
  "Target": "kSelf",
  "Table": "\"Melee_Buff_Dmg\"",
  "Scale": "2.0000",
  "Duration": "30.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength IgnoreResistance KeepThroughDeath"
}
Effect 5 ยท HealStacks per casterPvP or PvEStacks with existing effectIgnores resistance

cur.kHitPoints source> 1 <

Resolved effect
โ€” (select an archetype)
Attribute
Heal
Effect
Cur
Scale
0.5
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Duration
0.5 sec
Period
2 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Requires": "cur.kHitPoints source> 1 <",
  "Attrib": "kHeal",
  "Aspect": "kCur",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "0.5000",
  "Duration": "0.5000",
  "Magnitude": "1.0000",
  "Period": "2.0000",
  "StackType": "kStack",
  "Flags": "IgnoreResistance"
}