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Pool / Teleportation
Teleport
โ


You can Teleport long distances. Once at your destination, you will be stuck in between dimensions for up to 15s. While in this state, you will not be affected by gravity, and be able to execute additional teleportation jumps at a discounted endurance cost.
Moving or taking any non-teleport action, though, will snap you back into reality, and you will once more be affected by gravity.
Teleport has no recharge time, and can be reactivated without pause, as long as you have Endurance.
Activation Details

- Available Level
- 4
- Type
- Click
- Accuracy
- 1
- Range
- 350 ft
- Cast Time
- 1.5 sec
- Cast Arcanatime
- 1.716 sec
- Root Time
- 1.5 sec
- Animation Time
- 1.5 sec
- Animation Time Before Effect
- 1 sec
- Interrupt Time
- โ
- Activate Period
- 0 sec
- Recharge Time
- 0 sec
- Endurance Cost
- 13 endurance
- Attack Types
- โ
- Effect Area
- Location
- Radius
- โ
- Arc
- โ
- Max Targets Hit
- 0
- Cast When
- AliveOnly
- Near Ground
- โ
- Entities Affected
- Self (Alive)
- Entities Autohit
- Self (Alive)
- Target
- Teleport
- Target Requires
- โ
- Modes Required
- Modes Disallowed
- Disable All, Disable Pool, Disable Teleport, Disable Travel, NoTeleport, Peacebringer Blaster Mode, Peacebringer Tanker Mode, Warshade Blaster Mode, Warshade Tanker Mode
- Strengths Disallowed
- Ignore Strength
- โ
Raw source fields
{
"Name": "\"Teleport\"",
"DisplayName": "\"P569504987\"",
"ModesDisallowed": "kDisable_All, kDisable_Pool, kDisable_Teleport, kDisable_Travel, kNoTeleport, kPeacebringer_Blaster_Mode, kPeacebringer_Tanker_Mode, kWarshade_Blaster_Mode, kWarshade_Tanker_Mode",
"ModesSuspended": "kSuppress_TravelToggles",
"Type": "kClick",
"Accuracy": "1",
"EntsAffected": "kCaster",
"EntsAutoHit": "kCaster",
"Target": "kTeleport",
"Range": "350",
"EnduranceCost": "13",
"TimeToActivate": "1.5",
"TimeToRoot": "1.5",
"EffectArea": "kLocation",
"AIReport": "kNever",
"BoostsAllowed": "kRange_Boost, kEnduranceDiscount_Boost",
"VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Pools_Teleportation_Teleport.pfx\"",
"include": "menu\\Powers\\AnimFX\\PlayerPowers\\Pools_Teleportation_Teleport.pfx",
"DisplayShortHelp": "\"P2537599147\"",
"DisplayHelp": "\"2A8SBTUJZHUTWSN89S6G4ULAUZ\"",
"IconName": "\"Teleportation_Teleport.tga\"",
"ShowBuffIcon": "kFalse"
}Effects (2)
Redirects (2)
Redirect to Redirects.Pool_Teleportation.Teleport_LowEnd
When kChainTeleport source.Mode?
Raw redirect fields
{
"Power": "Redirects.Pool_Teleportation.Teleport_LowEnd",
"Requires": "kChainTeleport source.Mode?"
}Redirect to Redirects.Pool_Teleportation.Teleport
When Always (Default if no others apply)
Raw redirect fields
{
"Power": "Redirects.Pool_Teleportation.Teleport",
"Requires": "1"
}