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Portal / Clockwork Champion
Phalanx Fighting
— · Smashing, Lethal, Fire, Cold, Energy, Negative Energy
Fighting very near your allies allows you to deflect attacks much easier. You will gain a small bonus to your smashing, lethal, fire, cold, energy, and negative defense. This bonus grows for each ally near you. This power is always on and costs no endurance.
Activation Details
- Available Level
- 1
- Type
- Auto
- Accuracy
- 1
- Range
- 0 ft
- Cast Time
- 0 sec
- Cast Arcanatime
- 0.132 sec
- Root Time
- —
- Animation Time
- 1.167 sec
- Animation Time Before Effect
- 0.5 sec
- Interrupt Time
- —
- Activate Period
- 1 sec
- Recharge Time
- 0 sec
- Endurance Cost
- 0 endurance
- Attack Types
- —
- Effect Area
- AoE
- Radius
- 8 ft
- Arc
- —
- Max Targets Hit
- 3
- Cast When
- AliveOnly
- Near Ground
- —
- Entities Affected
- Ally (Alive)
- Entities Autohit
- Ally (Alive)
- Target
- Self (Alive)
- Target Requires
- —
- Modes Required
- Modes Disallowed
- Strengths Disallowed
- Ignore Strength
- True
Raw source fields
{
"Name": "\"Phalanx_Fighting\"",
"DisplayName": "\"P1013475773\"",
"Type": "kAuto",
"Accuracy": "1",
"EntsAffected": "kFriend",
"EntsAutoHit": "kFriend",
"Target": "kCaster",
"ActivatePeriod": "1",
"EffectArea": "kSphere",
"Radius": "8",
"IgnoreStrength": "kTrue",
"VisualFX": "\"menu\\Powers\\AnimFX\\Roman_Shield.pfx\"",
"include": "menu\\Powers\\AnimFX\\Roman_Shield.pfx",
"DisplayShortHelp": "\"MJA8KPHJ6PUNY2M32HL63PTQS2\"",
"DisplayHelp": "\"MWMRZDMDAP9HYYLWDGCWNKYQG2\"",
"IconName": "\"ShieldDefense_PhalanxFighting.tga\"",
"MaxTargetsHit": "3"
}Effects (1)
Activation Effects

Smashing, Lethal, Fire, Cold, Energy, Negative Energy · Cur · Scale 0.5000

Confused, Terrorized, Held, Stunned, Sleep · Cur · Scale -3.0000


Immobilized, Knockup, Knockback, Repel · Cur · Scale -3.0000
Effect 1 · Smashing, Lethal, Fire, Cold, Energy, Negative Energy



- Resolved effect
- — (select an archetype)
- Attribute
- Smashing, Lethal, Fire, Cold, Energy, Negative Energy
- Effect
- Cur
- Scale
- 0.3
- Magnitude
- 1.0000
- Table
- "Melee_Buff_Def"
- Target
- Self
- Duration
- 1 sec
- Flags
- IgnoreResistance
Raw effect fields
{
"Attrib": "kSmashing_Attack kLethal_Attack kFire_Attack kCold_Attack kEnergy_Attack kNegative_Energy_Attack",
"Aspect": "kCur",
"Target": "kSelf",
"Table": "\"Melee_Buff_Def\"",
"Scale": "0.3000",
"Duration": "1.0000",
"Magnitude": "1.0000",
"StackType": "kStack",
"Flags": "IgnoreResistance"
}