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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

PraetorianClockwork / Particle Burst Pet

Particle Burst

AoE, Energy ยท Energy

Enhancement Sets Allowed
Melee AoE Sets

Android Menders are capable of firing a blast from their shoulder mounted particle weapon. Enemies struck by this attack will suffer energy damage and additional energy damage over time.

Activation Details

Available Level
1
Type
Auto
Accuracy
1
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
10 sec
Recharge Time
0 sec
Endurance Cost
0 endurance
Attack Types
AoE, Energy
Effect Area
AoE
Radius
20 ft
Arc
โ€”
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Ally, Self
Entities Autohit
โ€”
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Particle_Burst\"",
  "DisplayName": "\"P3371742825\"",
  "Type": "kAuto",
  "Accuracy": "1",
  "AttackTypes": "kAoE_Attack, kEnergy_Attack",
  "EntsAffected": "kFriend, kCaster",
  "EntsAutoHit": "kNone",
  "Target": "kCaster",
  "ActivatePeriod": "10",
  "EffectArea": "kSphere",
  "Radius": "20",
  "LifeTimeInGame": "3.5",
  "VisualFX": "\"menu\\Powers\\AnimFX\\Villain_PraetorianClockwork_ShoulderBurst_Pet.pfx\"",
  "include": "menu\\Powers\\AnimFX\\Villain_PraetorianClockwork_ShoulderBurst_Pet.pfx",
  "DisplayShortHelp": "\"P4171069351\"",
  "DisplayHelp": "\"P19305744\"",
  "IconName": "\"BaneSpider_MaceBeamBlast.tga\"",
  "MaxTargetsHit": "16",
  "ShowInManage": "kFalse",
  "ShowInInventory": "kFalse",
  "ShowBuffIcon": "kFalse",
  "DisplayTargetShortHelp": "\"P3542007773\"",
  "DisplayTargetHelp": "\"P2582929511\""
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท EnergyStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boosts
Resolved effect
โ€” (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
0.3
Magnitude
1.0000
Table
"Ranged_TempDamage"
Target
Target
Flags
IgnoreStrength
Raw effect fields
{
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_TempDamage\"",
  "Scale": "0.3000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength"
}
Effect 2 ยท EnergyStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boosts
Resolved effect
โ€” (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
0.1
Magnitude
1.0000
Table
"Ranged_TempDamage"
Target
Target
Duration
3.1 sec
Period
0.5 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_TempDamage\"",
  "Scale": "0.1000",
  "Duration": "3.1000",
  "Magnitude": "1.0000",
  "Period": "0.5000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength"
}