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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

PraetorianIDF / Trooper Elite Boss Missile

Burst

Ranged, Energy · Energy

The twin plasma machine guns can deliver a devastating one-two punch to any single hardened target.

Activation Details

Available Level
1
Type
Click
Accuracy
1
Range
80 ft
Cast Time
1.57 sec
Cast Arcanatime
1.716 sec
Root Time
1.57 sec
Animation Time
1.567 sec
Animation Time Before Effect
0.667 sec
Interrupt Time
—
Activate Period
0 sec
Recharge Time
8 sec
Endurance Cost
11.48 endurance
Attack Types
Ranged, Energy
Effect Area
Single Target
Radius
—
Arc
—
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
—
Entities Affected
Foe (Alive)
Entities Autohit
—
Target
Foe (Alive)
Target Requires
—
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
—
Raw source fields
{
  "Name": "\"Burst\"",
  "DisplayName": "\"P3170865076\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kRanged_Attack, kEnergy_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "80",
  "EnduranceCost": "11.48",
  "TimeToActivate": "1.57",
  "TimeToRoot": "1.57",
  "RechargeTime": "8",
  "EffectArea": "kCharacter",
  "VisualFX": "\"menu\\Powers\\AnimFX\\V_PraetorianIDF_Trooper_Burst.pfx\"",
  "include": "menu\\Powers\\AnimFX\\V_PraetorianIDF_Trooper_Burst.pfx",
  "DisplayShortHelp": "\"P3577462317\"",
  "DisplayHelp": "\"P3025823992\"",
  "IconName": "\"PowerBlast_PowerBlast.tga\"",
  "DisplayTargetShortHelp": "\"P3577462317\""
}

Effects (10)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 · EnergyStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
0.2
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "0.2000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 · LethalStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Lethal
Effect
Absolute
Scale
0.2
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Attrib": "kLethal",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "0.2000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 3 · EnergyStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
0.62
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Delay
0.5 sec
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "0.6200",
  "Magnitude": "1.0000",
  "Delay": "0.5000",
  "StackType": "kStack"
}
Effect 4 · LethalStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Lethal
Effect
Absolute
Scale
0.62
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Delay
0.5 sec
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Attrib": "kLethal",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "0.6200",
  "Magnitude": "1.0000",
  "Delay": "0.5000",
  "StackType": "kStack"
}
Effect 5 · EnergyStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
0.1
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "0.1000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 6 · LethalStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Lethal
Effect
Absolute
Scale
0.1
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kLethal",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "0.1000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 7 · EnergyStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
0.31
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Delay
0.5 sec
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "0.3100",
  "Magnitude": "1.0000",
  "Delay": "0.5000",
  "StackType": "kStack"
}
Effect 8 · LethalStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Lethal
Effect
Absolute
Scale
0.31
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Delay
0.5 sec
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kLethal",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "0.3100",
  "Magnitude": "1.0000",
  "Delay": "0.5000",
  "StackType": "kStack"
}
Effect 9 · KnockbackStacks per casterPvP or PvEStacks with existing effect
Resolved effect
— (select an archetype)
Attribute
Knockback
Effect
Cur
Scale
3
Magnitude
1.0000
Table
"Ranged_Knockback"
Target
Target
Delay
0.5 sec
Raw effect fields
{
  "Attrib": "kKnockback",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Knockback\"",
  "Scale": "3.0000",
  "Magnitude": "1.0000",
  "Delay": "0.5000",
  "StackType": "kStack"
}
Effect 10 · Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, ToxicStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boosts
Resolved effect
— (select an archetype)
Attribute
Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic
Effect
Res
Scale
-1
Magnitude
1.0000
Table
"Ranged_Res_Dmg"
Target
Target
Duration
10 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Attrib": "kSmashing kLethal kFire kCold kEnergy kNegative_Energy kPsionic kToxic",
  "Aspect": "kRes",
  "Target": "kTarget",
  "Table": "\"Ranged_Res_Dmg\"",
  "Scale": "-1.0000",
  "Duration": "10.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength"
}