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Effect highlight & ring legend
Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

PraetorianPolice / DUST MN
Force Punch
Melee, Energy ยท Smashing
DUST Rangers are equipped with powered armor that allows them to easily carry their special plasma cannon. This also increases the strength of their melee blows, making a melee attack from a DUST member a serious threat.
Activation Details
- Available Level
- 1
- Type
- Click
- Accuracy
- 1.1
- Range
- 7 ft
- Cast Time
- 0.83 sec
- Cast Arcanatime
- 1.056 sec
- Root Time
- 0.83 sec
- Animation Time
- 0.833 sec
- Animation Time Before Effect
- 0.5 sec
- Interrupt Time
- โ
- Activate Period
- 0 sec
- Recharge Time
- 4 sec
- Endurance Cost
- 7 endurance
- Attack Types
- Melee, Energy
- Effect Area
- Single Target
- Radius
- โ
- Arc
- โ
- Max Targets Hit
- 0
- Cast When
- AliveOnly
- Near Ground
- โ
- Entities Affected
- Foe (Alive)
- Entities Autohit
- โ
- Target
- Foe (Alive)
- Target Requires
- โ
- Modes Required
- Modes Disallowed
- Strengths Disallowed
- Range
- Ignore Strength
- โ
Raw source fields
{
"Name": "\"Force_Punch\"",
"DisplayName": "\"P8896387\"",
"Type": "kClick",
"Accuracy": "1.1",
"AttackTypes": "kMelee_Attack, kEnergy_Attack",
"EntsAffected": "kFoe",
"EntsAutoHit": "kNone",
"Target": "kFoe",
"Range": "7",
"EnduranceCost": "7",
"TimeToActivate": "0.83",
"TimeToRoot": "0.83",
"RechargeTime": "4",
"EffectArea": "kCharacter",
"StrengthsDisallowed": "kRange",
"VisualFX": "\"menu\\Powers\\AnimFX\\V_PraetorianDUST_Force_Punch.pfx\"",
"include": "menu\\Powers\\AnimFX\\V_PraetorianDUST_Force_Punch.pfx",
"DisplayShortHelp": "\"P2876149049\"",
"DisplayHelp": "\"P4205343396\"",
"IconName": "\"PraetorianPolice_DUST_ForcePunch.tga\"",
"DisplayTargetShortHelp": "\"P2848422893\""
}Effects (3)
Effect 1 ยท Smashing


- Resolved effect
- โ (select an archetype)
- Attribute
- Smashing
- Effect
- Absolute
- Scale
- 0.3
- Magnitude
- 1.0000
- Table
- "Melee_Damage"
- Target
- Target
Raw effect fields
{
"Attrib": "kSmashing",
"Aspect": "kAbs",
"Target": "kTarget",
"Table": "\"Melee_Damage\"",
"Scale": "0.3000",
"Magnitude": "1.0000",
"StackType": "kStack"
}Effect 2 ยท Energy


- Resolved effect
- โ (select an archetype)
- Attribute
- Energy
- Effect
- Absolute
- Scale
- 0.7
- Magnitude
- 1.0000
- Table
- "Melee_Damage"
- Target
- Target
Raw effect fields
{
"Attrib": "kEnergy",
"Aspect": "kAbs",
"Target": "kTarget",
"Table": "\"Melee_Damage\"",
"Scale": "0.7000",
"Magnitude": "1.0000",
"StackType": "kStack"
}Effect 3 ยท Stunned


- Resolved effect
- โ (select an archetype)
- Attribute
- Stunned
- Effect
- Cur
- Scale
- 6
- Magnitude
- 2.0000
- Table
- "Melee_Stun"
- Target
- Target
- Chance
- 10%
Raw effect fields
{
"Chance": "0.1000",
"Attrib": "kStunned",
"Aspect": "kCur",
"Type": "kDuration",
"Target": "kTarget",
"Table": "\"Melee_Stun\"",
"Scale": "6.0000",
"Magnitude": "2.0000",
"StackType": "kStack"
}