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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Praetorians / Irradiated

Irradiated

โ€” ยท Energy

You have been irradiated and are causing continuous damage to allies near you. Move away from them until this effect fades.

Activation Details

Available Level
1
Type
Auto
Accuracy
1
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
1 sec
Animation Time Before Effect
0.933 sec
Interrupt Time
โ€”
Activate Period
1 sec
Recharge Time
0 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
AoE
Radius
10 ft
Arc
โ€”
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Ally (Alive)
Entities Autohit
Ally (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Irradiated\"",
  "DisplayName": "\"P431246538\"",
  "Type": "kAuto",
  "Accuracy": "1",
  "EntsAffected": "kFriend",
  "EntsAutoHit": "kFriend",
  "Target": "kCaster",
  "ActivatePeriod": "1",
  "EffectArea": "kSphere",
  "Radius": "10",
  "LifeTimeInGame": "15",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\DefenderBuff_RadiationEmission_ChokingCloud.PFX\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\DefenderBuff_RadiationEmission_ChokingCloud.PFX",
  "DisplayShortHelp": "\"P3361054049\"",
  "DisplayHelp": "\"P3656542963\"",
  "IconName": "\"RadiationPoisoning_ChokingCloud.tga\"",
  "MaxTargetsHit": "16",
  "DoNotSave": "kTrue",
  "Free": "kTrue"
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท EnergyStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boosts

PvP targets only

Resolved effect
โ€” (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
2.56
Magnitude
1.0000
Table
"Ranged_TempDamage"
Target
Target
Flags
IgnoreStrength
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_TempDamage\"",
  "Scale": "2.5600",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength"
}
Effect 2 ยท EnergyStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boosts

PvE targets only

Resolved effect
โ€” (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
1.28
Magnitude
1.0000
Table
"Ranged_TempDamage"
Target
Target
Flags
IgnoreStrength
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_TempDamage\"",
  "Scale": "1.2800",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength"
}