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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Praetorians / P Marauder PrepareJump

Prepare to Jump

AOE, Smashing ยท Confused, Afraid, Terrorized, Held, Immobilized, Stunned, Sleep, Knockup, Knockback, Repel

Enhancement Sets Allowed
Melee AoE Sets

Makes Marauder immune to control when trying to leap.

Activation Details

Available Level
1
Type
Click
Accuracy
1.5
Range
0 ft
Cast Time
2.1 sec
Cast Arcanatime
2.244 sec
Root Time
2.1 sec
Animation Time
2.1 sec
Animation Time Before Effect
0.733 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
4 sec
Endurance Cost
0 endurance
Attack Types
Area$1 Smashing
Effect Area
AoE
Radius
15 ft
Arc
โ€”
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
Foe (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Prepare_to_Jump\"",
  "DisplayName": "\"P4013478627\"",
  "Type": "kClick",
  "Accuracy": "1.5",
  "AttackTypes": "kAOE_Attack, kSmashing_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kFoe",
  "Target": "kCaster",
  "PreferenceMultiplier": "-1",
  "TimeToActivate": "2.1",
  "TimeToRoot": "2.1",
  "RechargeTime": "4",
  "EffectArea": "kSphere",
  "Radius": "15",
  "DisplayAttackerAttackFloater": "\"P292941033\"",
  "VisualFX": "\"menu\\Powers\\AnimFX\\SuperStrength_KnockBack.pfx\"",
  "include": "menu\\Powers\\AnimFX\\SuperStrength_KnockBack.pfx",
  "DisplayShortHelp": "\"P1874672570\"",
  "DisplayHelp": "\"P705054622\"",
  "IconName": "\"SuperStrength_FootStomp.tga\"",
  "MaxTargetsHit": "16",
  "CastThroughHold": "kTrue",
  "CastThroughSleep": "kTrue",
  "CastThroughStun": "kTrue",
  "CastThroughTerrorize": "kTrue",
  "DisplayTargetShortHelp": "\"P777593458\"",
  "DisplayTargetHelp": "\"P2770936533\""
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท Confused, Afraid, Terrorized, Held, Immobilized, Stunned, Sleep, Knockup, Knockback, RepelStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boostsIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Confused, Afraid, Terrorized, Held, Immobilized, Stunned, Sleep, Knockup, Knockback, Repel
Effect
Cur
Scale
-5000
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Duration
8 sec
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Attrib": "kConfused kAfraid kTerrorized kHeld kImmobilized kStunned kSleep kKnockup kKnockback kRepel",
  "Aspect": "kCur",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "-5000.0000",
  "Duration": "8.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength IgnoreResistance"
}
Effect 2 ยท KnockbackStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Knockback
Effect
Cur
Scale
20
Magnitude
1.0000
Table
"Melee_Knockback"
Target
Target
Raw effect fields
{
  "Attrib": "kKnockback",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Knockback\"",
  "Scale": "20.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}