OPEN BETA 26,766 powers
Effect highlight & ring legend

Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Prestige / Prestige Costumes

Effect: Earthen

โ€” ยท SetMode

Time to dress up and have some fun. This effect will let you dress up as... Well, yourself, but you're armored in rocks and minerals!

This power adds Stone Armor's special effects to your appearance and can be customized.
This effect can be used at the same time as a costume power.

Activation Details

Modes disallowed
Available Level
1
Type
Toggle
Accuracy
1
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
0.5 sec
Recharge Time
0 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Self (Alive)
Entities Autohit
Self (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Reward_Deluxe_Mode_Earthen\"",
  "DisplayName": "\"YSJCQJGHNZ56YTCAM6UNDUBBU2\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kToggle",
  "Accuracy": "1",
  "GroupMembership": "kFXCostume_Group",
  "EntsAffected": "kCaster",
  "EntsAutoHit": "kCaster",
  "Target": "kCaster",
  "ActivatePeriod": "0.5",
  "EffectArea": "kCharacter",
  "ToggleIgnoreHold": "kTrue",
  "ToggleIgnoreSleep": "kTrue",
  "ToggleIgnoreStun": "kTrue",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Prestige_Prestige_Costumes_StoneMode.PFX\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Prestige_Prestige_Costumes_StoneMode.PFX",
  "DisplayShortHelp": "\"RFTPGEZV26LUWGMYVYKAM6GFFS\"",
  "DisplayHelp": "\"53CNJX9T3VJVWZBYK665ASWCRS\"",
  "IconName": "\"Rare_Costume_Power.tga\"",
  "ShowInManage": "kFalse",
  "Free": "kTrue",
  "MaxBoosts": "0"
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท SetModeStacks per casterPvP or PvEIgnores enhancements and other boostsIgnores resistance
Attribute
SetMode
Effect
Cur
Scale
1
Magnitude
InCostume
Table
"Melee_Ones"
Target
Self
Duration
0.6 sec
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Attrib": "kSetMode",
  "Aspect": "kCur",
  "Type": "kConstant",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "1.0000",
  "Duration": "0.6000",
  "Magnitude": "kInCostume",
  "StackType": "kExtend",
  "Flags": "IgnoreStrength IgnoreResistance"
}
Effect 2 ยท NullStacks per casterPvP or PvEIgnores enhancements and other boostsIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Null
Effect
Cur
Scale
1
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Duration
0.6 sec
Period
0.7 sec
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Attrib": "kNull",
  "Aspect": "kCur",
  "Type": "kConstant",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "1.0000",
  "Duration": "0.6000",
  "Magnitude": "1.0000",
  "Period": "0.7000",
  "StackType": "kExtend",
  "Flags": "IgnoreStrength IgnoreResistance"
}