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Effect highlight & ring legend

Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Primalist Misc / Prowler Form Powers

Upheaval

Melee, Lethal · Lethal

Enhancement types allowed
Enhance AccuracyEnhance RechargeEnhance Endurance CostEnhance HealingEnhance DamageEnhance KnockbackEnhance Stunned
Enhancement Sets Allowed
Universal Damage SetsDisorient SetsKnockback SetsMelee AoE SetsAccurate Healing PowersHealing Powers

You channel the forces of nature and release them shattering the earth beneath you sending shards of stone and debris out at nearby foes causing high damage and potentially knocking them down. In primal (human) form you will deal smashing damage and will heal yourself and up to 3 nearby allies for a large amount of health. In Hunter form you'll deal lethal damage and reduce the targets' resistance slightly. In Prowler form you'll deal lethal damage, cause minor lethal damage over time and have a high chance to stun. Upheaval will deal high damage if the user has no Primal Energy, however it will deal additional damage for each charge of Primal Energies the user owns. Upheaval consumes all Primal Energies. Damage: Special

Activation Details

Modes disallowed
Available Level
1
Type
Click
Accuracy
1
Range
0 ft
Cast Time
2.1 sec
Cast Arcanatime
2.244 sec
Root Time
2.1 sec
Animation Time
2.1 sec
Animation Time Before Effect
0.733 sec
Interrupt Time
—
Activate Period
0 sec
Recharge Time
20 sec
Endurance Cost
18.512 endurance
Attack Types
Melee, Lethal
Effect Area
AoE
Radius
10 ft
Arc
—
Max Targets Hit
10
Cast When
AliveOnly
Near Ground
True
Entities Affected
Foe (Alive)
Entities Autohit
—
Target
Self (Alive)
Target Requires
—
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Range
Ignore Strength
—
Raw source fields
{
  "Name": "\"Upheaval_Prowler\"",
  "DisplayName": "\"P3405608187\"",
  "BuyRequires": "accesslevel char> 0 >=",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kMelee_Attack, kLethal_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kCaster",
  "EnduranceCost": "18.512",
  "TravelSuppression": "1",
  "TimeToActivate": "2.1",
  "TimeToRoot": "2.1",
  "RechargeTime": "20",
  "EffectArea": "kSphere",
  "Radius": "10",
  "BoostsAllowed": "kAccuracy_Boost, kRecharge_Boost, kEnduranceDiscount_Boost, kHeal_Boost, kDamage_Boost, kKnockback_Boost, kStunned_Boost",
  "StrengthsDisallowed": "kRange",
  "NearGround": "kTrue",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\BruteMelee_SuperStrength_FootStomp.PFX\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\BruteMelee_SuperStrength_FootStomp.PFX",
  "DisplayShortHelp": "\"P3244460878\"",
  "DisplayHelp": "\"P3906580385\"",
  "IconName": "\"FeralMight_Upheaval.tga\"",
  "MaxTargetsHit": "10",
  "DisplayTargetShortHelp": "\"P1448673350\"",
  "DisplayTargetHelp": "\"P2559457110\""
}

Effects (13)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 · LethalStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Lethal
Effect
Absolute
Scale
1
Magnitude
1.0000
Table
"Melee_Damage"
Target
Target
Flags
NearGround
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kLethal",
  "Aspect": "kAbs",
  "Type": "kExpression",
  "Target": "kTarget",
  "Table": "\"Melee_Damage\"",
  "Scale": "1.0000",
  "MagnitudeExpr": "Cur.kMeter source> 1 * 1.3 + @StdResult *",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "NearGround"
}
Effect 2 · KnockbackStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Knockback
Effect
Cur
Scale
0.67
Magnitude
1.0000
Table
"Melee_Ones"
Target
Target
Chance
80%
Flags
NearGround
Raw effect fields
{
  "Chance": "0.8000",
  "Requires": "enttype target> critter eq",
  "Attrib": "kKnockback",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "0.6700",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "NearGround"
}
Effect 3 · LethalStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Lethal
Effect
Absolute
Scale
0.65
Magnitude
1.0000
Table
"Melee_Damage"
Target
Target
Chance
50%
Raw effect fields
{
  "Tag": "\"NBProwlerCloakCritActive\"",
  "Chance": "0.5000",
  "Requires": "enttype target> critter eq kProwlerCloakMode source.Mode? &&",
  "Attrib": "kLethal",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Damage\"",
  "Scale": "0.6500",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 4 · RageStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boostsIgnores resistance
Resolved effect
— (select an archetype)
Attribute
Rage
Effect
Absolute
Scale
-100
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Delay
0.25 sec
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Attrib": "kRage",
  "Aspect": "kAbs",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "-100.0000",
  "Magnitude": "1.0000",
  "Delay": "0.2500",
  "StackType": "kStack",
  "Flags": "IgnoreStrength IgnoreResistance"
}
Effect 5 · RageStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boosts
Resolved effect
— (select an archetype)
Attribute
Rage
Effect
Cur
Scale
0.1
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Flags
IgnoreStrength
Raw effect fields
{
  "Attrib": "kRage",
  "Aspect": "kCur",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "0.1000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength"
}
Effect 6 · LethalStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Lethal
Effect
Absolute
Scale
0.65
Magnitude
1.0000
Table
"Melee_Damage"
Target
Target
Chance
10%
Raw effect fields
{
  "Tag": "\"NBProwlerCritActive\"",
  "Chance": "0.1000",
  "Requires": "enttype target> critter eq kProwlerCloakMode source.Mode? ! &&",
  "Attrib": "kLethal",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Damage\"",
  "Scale": "0.6500",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 7 · LethalStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Lethal
Effect
Absolute
Scale
1
Magnitude
1.0000
Table
"Melee_Damage"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Attrib": "kLethal",
  "Aspect": "kAbs",
  "Type": "kExpression",
  "Target": "kTarget",
  "Table": "\"Melee_Damage\"",
  "Scale": "1.0000",
  "MagnitudeExpr": "Cur.kMeter source> 1 * 1.3 + @StdResult *",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 8 · LethalStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Lethal
Effect
Absolute
Scale
0.65
Magnitude
1.0000
Table
"Melee_Damage"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> player eq kProwlerMode source.Mode? &&",
  "Attrib": "kLethal",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Damage\"",
  "Scale": "0.6500",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 9 · LethalStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Lethal
Effect
Absolute
Scale
0.65
Magnitude
1.0000
Table
"Melee_Damage"
Target
Target
Chance
10%
Raw effect fields
{
  "Tag": "\"NBProwlerCritActive\"",
  "Chance": "0.1000",
  "Requires": "enttype target> player eq kProwlerCloakMode source.Mode? ! &&",
  "Attrib": "kLethal",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Damage\"",
  "Scale": "0.6500",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 10 · LethalStacks per casterPvP or PvEStacks with existing effect

kProwlerCloakMode source.Mode? !

Resolved effect
— (select an archetype)
Attribute
Lethal
Effect
Absolute
Scale
0.1
Magnitude
1.0000
Table
"Melee_Damage"
Target
Target
Duration
3.1 sec
Period
1 sec
Flags
CancelOnMiss
Raw effect fields
{
  "Requires": "kProwlerCloakMode source.Mode? !",
  "Attrib": "kLethal",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Damage\"",
  "Scale": "0.1000",
  "Duration": "3.1000",
  "Magnitude": "1.0000",
  "Period": "1.0000",
  "TickChance": "0.8500",
  "StackType": "kStack",
  "Flags": "CancelOnMiss"
}
Effect 11 · LethalStacks per casterPvP or PvEStacks with existing effect

kProwlerCloakMode source.Mode?

Resolved effect
— (select an archetype)
Attribute
Lethal
Effect
Absolute
Scale
0.2
Magnitude
1.0000
Table
"Melee_Damage"
Target
Target
Duration
3.1 sec
Period
1 sec
Chance
85%
Raw effect fields
{
  "Chance": "0.8500",
  "Requires": "kProwlerCloakMode source.Mode?",
  "Attrib": "kLethal",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Damage\"",
  "Scale": "0.2000",
  "Duration": "3.1000",
  "Magnitude": "1.0000",
  "Period": "1.0000",
  "StackType": "kStack"
}
Effect 12 · StunnedStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Stunned
Effect
Cur
Scale
5
Magnitude
2.0000
Table
"Melee_Stun"
Target
Target
Chance
30%
Raw effect fields
{
  "Tag": "\"NBProwlerPrimalStrikeStun\"",
  "Chance": "0.3000",
  "Requires": "enttype target> critter eq",
  "Attrib": "kStunned",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Melee_Stun\"",
  "Scale": "5.0000",
  "Magnitude": "2.0000",
  "StackType": "kStack"
}
Effect 13 · StunnedStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Stunned
Effect
Cur
Scale
2
Magnitude
2.0000
Table
"Melee_Ones"
Target
Target
Chance
30%
Raw effect fields
{
  "Tag": "\"NBProwlerPrimalStrikeStun\"",
  "Chance": "0.3000",
  "Requires": "enttype target> player eq",
  "Attrib": "kStunned",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "2.0000",
  "Magnitude": "2.0000",
  "StackType": "kStack",
  "Suppress": [
    "Stunned 15 WhenInactive",
    "Immobilized 15 WhenInactive",
    "Held 15 WhenInactive",
    "Sleep 15 WhenInactive",
    "Terrorized 15 WhenInactive"
  ]
}