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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

RedCaps / RedCap Gnome Toss

Gnome Toss

Ranged, Smashing ยท PerceptionRadius

Covers all foes near your target in clouds of Smoke. The villains are so blinded that they can hardly see a thing. Most villains will not be able to see past normal melee range, although some may have better perception. If the villains are attacked, they will be alerted to your presence, but will suffer a penalty to Accuracy.

Activation Details

Available Level
1
Type
Click
Accuracy
1
Range
80 ft
Cast Time
2.83 sec
Cast Arcanatime
3.036 sec
Root Time
2.83 sec
Animation Time
2.833 sec
Animation Time Before Effect
2.533 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
30 sec
Endurance Cost
10.5 endurance
Attack Types
Ranged, Smashing
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
Villain
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Gnome_Toss\"",
  "DisplayName": "\"P3152354845\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kRanged_Attack, kSmashing_Attack",
  "AIGroups": "kDebuff",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kVillain",
  "Target": "kFoe",
  "Range": "80",
  "EnduranceCost": "10.5",
  "TimeToActivate": "2.83",
  "TimeToRoot": "2.83",
  "RechargeTime": "30",
  "EffectArea": "kCharacter",
  "VisualFX": "\"menu\\Powers\\AnimFX\\villain_croatoa_redcap_toss_gnome.pfx\"",
  "include": "menu\\Powers\\AnimFX\\villain_croatoa_redcap_toss_gnome.pfx",
  "DisplayShortHelp": "\"P476367501\"",
  "DisplayHelp": "\"P1319821978\"",
  "IconName": "\"FireTrap_Smoke.tga\"",
  "DisplayTargetShortHelp": "\"P653670261\"",
  "DisplayTargetHelp": "\"P996640071\""
}

Effects (4)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท PerceptionRadiusStacks per casterPvP or PvEReplaces existing effectIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
PerceptionRadius
Effect
Cur
Scale
-0.9
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Target
Duration
5 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kPerceptionRadius",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "-0.9000",
  "Duration": "5.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreResistance"
}
Effect 2 ยท ToHitStacks per casterPvP or PvEReplaces existing effectIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
ToHit
Effect
Cur
Scale
0.5
Magnitude
1.0000
Table
"Ranged_DeBuff_ToHit"
Target
Target
Duration
5 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kToHit",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_DeBuff_ToHit\"",
  "Scale": "0.5000",
  "Duration": "5.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreResistance"
}
Effect 3 ยท SmashingStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Smashing
Effect
Absolute
Scale
0.09
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Duration
5 sec
Period
0.45 sec
Flags
NearGround
Raw effect fields
{
  "Attrib": "kSmashing",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "0.0900",
  "Duration": "5.0000",
  "Magnitude": "1.0000",
  "Period": "0.4500",
  "StackType": "kStack",
  "Flags": "NearGround"
}
Effect 4 ยท FireStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Fire
Effect
Absolute
Scale
1
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Period
1 sec
Delay
5.5 sec
Flags
NearGround
Raw effect fields
{
  "Attrib": "kFire",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "1.0000",
  "Magnitude": "1.0000",
  "Delay": "5.5000",
  "Period": "1.0000",
  "StackType": "kStack",
  "Flags": "NearGround"
}