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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Redirects / Assault Rifle

Sleep Grenade

AOE, Toxic · Sleep

Enhancement types allowed
Enhance AccuracyEnhance RangeEnhance Endurance CostEnhance SlowEnhance Sleep
Enhancement Sets Allowed
Slow Movement SetsMelee AoE Sets

All foes that pass this cloud will feel drowsy, slow down and likely fall asleep.

Activation Details

Available Level
1
Type
Auto
Accuracy
1
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
—
Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
—
Activate Period
3 sec
Recharge Time
0 sec
Endurance Cost
0 endurance
Attack Types
Area$1 Toxic
Effect Area
AoE
Radius
20 ft
Arc
—
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
—
Entities Affected
Foe (Alive)
Entities Autohit
—
Target
Self (Alive)
Target Requires
—
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
—
Raw source fields
{
  "Name": "\"Sleep_Grenade\"",
  "DisplayName": "\"P2982505770\"",
  "Type": "kAuto",
  "Accuracy": "1",
  "AttackTypes": "kAOE_Attack, kToxic_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kCaster",
  "ActivatePeriod": "3",
  "EffectArea": "kSphere",
  "Radius": "20",
  "BoostsAllowed": "kAccuracy_Boost, kRange_Boost, kEnduranceDiscount_Boost, kSlow_Boost, kSleep_Boost",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Redirects_Assault_Rifle_Sleep_Grenade.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Redirects_Assault_Rifle_Sleep_Grenade.pfx",
  "DisplayShortHelp": "\"P2982505770\"",
  "DisplayHelp": "\"GR7LPWM6K39JWZXUYUUJ75JDGA\"",
  "IconName": "\"ArsenalControl_CryoSpray\"",
  "MaxTargetsHit": "16",
  "ShowBuffIcon": "kFalse"
}

Effects (10)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 · SleepStacks per casterPvP or PvE

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Sleep
Effect
Cur
Scale
3.4
Magnitude
3.0000
Table
"Melee_Immobilize"
Target
Target
Delay
0.1 sec
Raw effect fields
{
  "Delay": "0.1000",
  "Requires": "enttype target> critter eq",
  "Attrib": "kSleep",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Melee_Immobilize\"",
  "Scale": "3.4000",
  "Magnitude": "3.0000",
  "StackType": "kRefreshToCount",
  "StackLimit": "1"
}
Effect 2 · SleepStacks per casterPvP or PvE

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Sleep
Effect
Cur
Scale
6.8
Magnitude
3.0000
Table
"Ranged_Fear"
Target
Target
Delay
0.1 sec
Raw effect fields
{
  "Delay": "0.1000",
  "Requires": "enttype target> critter eq",
  "Attrib": "kSleep",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_Fear\"",
  "Scale": "6.8000",
  "Magnitude": "3.0000",
  "StackType": "kRefreshToCount",
  "StackLimit": "1",
  "RequiredEvent": [
    "AttackedByOtherClick 15",
    "Damaged 15",
    "Knocked 15"
  ]
}
Effect 3 · NullStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Null
Effect
Cur
Table
"Melee_Ones"
Delay
0.1 sec
Raw effect fields
{
  "Delay": "0.1000",
  "Requires": "enttype target> critter eq",
  "Attrib": "kNull",
  "Aspect": "kCur",
  "Table": "\"Melee_Ones\"",
  "StackType": "kStack"
}
Effect 4 · SleepStacks per casterPvP or PvE

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Sleep
Effect
Cur
Scale
1.7
Magnitude
3.0000
Table
"Ranged_Fear"
Target
Target
Delay
0.1 sec
Raw effect fields
{
  "Delay": "0.1000",
  "Requires": "enttype target> critter eq",
  "Attrib": "kSleep",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_Fear\"",
  "Scale": "1.7000",
  "Magnitude": "3.0000",
  "StackType": "kRefreshToCount",
  "StackLimit": "1",
  "RequiredEvent": [
    "AttackedByOtherClick 15",
    "Damaged 15",
    "Knocked 15"
  ]
}
Effect 5 · NullStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Null
Effect
Cur
Table
"Melee_Ones"
Delay
0.1 sec
Raw effect fields
{
  "Delay": "0.1000",
  "Requires": "enttype target> critter eq",
  "Attrib": "kNull",
  "Aspect": "kCur",
  "Table": "\"Melee_Ones\"",
  "StackType": "kStack"
}
Effect 6 · SleepStacks per casterPvP or PvEReplaces existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Sleep
Effect
Cur
Scale
1
Magnitude
3.0000
Table
"Melee_PvPMez"
Target
Target
Delay
0.1 sec
Raw effect fields
{
  "Delay": "0.1000",
  "Requires": "enttype target> player eq",
  "Attrib": "kSleep",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Melee_PvPMez\"",
  "Scale": "1.0000",
  "Magnitude": "3.0000",
  "StackType": "kReplace",
  "Suppress": [
    "Stunned 15 WhenInactive",
    "Immobilized 15 WhenInactive",
    "Held 15 WhenInactive",
    "Sleep 15 WhenInactive",
    "Terrorized 15 WhenInactive"
  ]
}
Effect 7 · SpeedRunning, SpeedFlying, SpeedJumpingStacks per casterPvP or PvEReplaces existing effect
Resolved effect
— (select an archetype)
Attribute
SpeedRunning, SpeedFlying, SpeedJumping
Effect
Cur
Scale
0.4
Magnitude
1.0000
Table
"Melee_Slow"
Target
Target
Duration
4.25 sec
Raw effect fields
{
  "Attrib": "kSpeedRunning kSpeedFlying kSpeedJumping",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Slow\"",
  "Scale": "0.4000",
  "Duration": "4.2500",
  "Magnitude": "1.0000",
  "StackType": "kReplace"
}
Effect 8 · JumpHeightStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boosts
Resolved effect
— (select an archetype)
Attribute
JumpHeight
Effect
Strength
Scale
0.4
Magnitude
1.0000
Table
"Melee_Slow"
Target
Target
Duration
4.25 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Attrib": "kJumpHeight",
  "Aspect": "kStr",
  "Target": "kTarget",
  "Table": "\"Melee_Slow\"",
  "Scale": "0.4000",
  "Duration": "4.2500",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength"
}
Effect 9 · RechargeTimeStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boosts
Resolved effect
— (select an archetype)
Attribute
RechargeTime
Effect
Strength
Scale
0.3
Magnitude
1.0000
Table
"Melee_Slow"
Target
Target
Duration
4.25 sec
Flags
NearGround IgnoreStrength
Raw effect fields
{
  "Attrib": "kRechargeTime",
  "Aspect": "kStr",
  "Target": "kTarget",
  "Table": "\"Melee_Slow\"",
  "Scale": "0.3000",
  "Duration": "4.2500",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "NearGround IgnoreStrength"
}
Effect 10 · FlyStacks per casterPvP or PvEStacks with existing effectIgnores resistance
Resolved effect
— (select an archetype)
Attribute
Fly
Effect
Cur
Scale
-1.6
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Target
Duration
15 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kFly",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "-1.6000",
  "Duration": "15.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "RequiredEvent": "Sleep 0.5",
  "Flags": "IgnoreResistance"
}