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Effect highlight & ring legend

Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Redirects / Gadgets

Remote Trigger

โ€” ยท ScriptNotify

Enhancement types allowed
Enhance AccuracyEnhance RechargeEnhance Endurance CostEnhance DamageRecoveryEnhance SlowEnhance Knockback
Enhancement Sets Allowed
Slow Movement SetsUniversal Damage SetsBlaster Archetype SetsController Archetype SetsCorruptor Archetype SetsDefender Archetype SetsKnockback SetsMelee AoE SetsEndMod Powers

You can place a Remote Bomb on the ground. The Remote Bomb will detonate once the power is activated a second time, resulting in a massive explosion that can devastate all nearby foes and send them flying. If used while targeting an enemy in melee range, you can attach the Remote Bomb to them instead!

The Remote Bomb is small, and almost impossible to detect. However, it is fragile and may be set off by an enemy's explosion. Even if destroyed, the Remote Bomb will still detonate.

Damage: Extreme.
Recharge: Very Long.

Activation Details

Available Level
1
Type
Click
Accuracy
2
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
360 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
Map
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Self (Alive)
Entities Autohit
Self (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Time_Bomb\"",
  "DisplayName": "\"77MS2JWQRDL4Y8ZVFME2EZPQEA\"",
  "Type": "kClick",
  "Accuracy": "2",
  "EntsAffected": "kCaster",
  "EntsAutoHit": "kCaster",
  "Target": "kCaster",
  "TargetVisibility": "kNone",
  "RechargeTime": "360",
  "EffectArea": "kMap",
  "AIReport": "kNever",
  "BoostsAllowed": "kAccuracy_Boost, kRecharge_Boost, kEnduranceDiscount_Boost, kDamage_Boost, kRecovery_Boost, kSlow_Boost, kKnockback_Boost",
  "ProcAllowed": "kNone",
  "FaceTarget": "kFalse",
  "DisplayShortHelp": "\"P683974322\"",
  "DisplayHelp": "\"BZEXJ9W88MS3YABAZQR9MMCQZZ\"",
  "IconName": "\"Gadgets_RemoteBomb.tga\"",
  "ShowBuffIcon": "kFalse"
}

Created / redirected powers

Effects (3)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท ScriptNotifyStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boosts
Resolved effect
โ€” (select an archetype)
Attribute
ScriptNotify
Effect
Cur
Scale
1
Magnitude
1.0000
Table
"Melee_Damage"
Target
Self
Flags
IgnoreStrength KeepThroughDeath AlwaysPersist
Parameters
ScriptNotify
Raw effect fields
{
  "Attrib": "kScriptNotify",
  "Aspect": "kCur",
  "Target": "kCaster",
  "Table": "\"Melee_Damage\"",
  "Scale": "1.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength KeepThroughDeath AlwaysPersist",
  "Params": {
    "ScriptNotify": {
      "Channel": "\"DetonateRemoteBomb\"",
      "Event": "FirstTick"
    }
  }
}
Effect 2 ยท RevokePowerStacks per casterPvP or PvENew effect is ignored if one already existsIgnores enhancements and other boostsIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
RevokePower
Effect
Absolute
Scale
1
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Delay
1 sec
Flags
IgnoreStrength IgnoreResistance
Parameters
Power
Raw effect fields
{
  "Attrib": "kRevokePower",
  "Aspect": "kAbs",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "1.0000",
  "Magnitude": "1.0000",
  "Delay": "1.0000",
  "StackType": "kIgnore",
  "Flags": "IgnoreStrength IgnoreResistance",
  "Params": {
    "Power": {
      "Power": "Temporary_Powers.Temporary_Powers.Time_Bomb"
    }
  }
}
Effect 3 ยท Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, ToxicStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boostsIgnores resistanceDoes not scale with enemy level

arch source> Class_Blaster eq

Resolved effect
โ€” (select an archetype)
Attribute
Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic
Effect
Strength
Table
"Ranged_Ones"
Target
Self
Flags
IgnoreStrength IgnoreResistance IgnoreCombatMods
Raw effect fields
{
  "Tag": "\"Defiance\"",
  "Requires": "arch source> Class_Blaster eq",
  "Attrib": "kSmashing kLethal kFire kCold kEnergy kNegative_Energy kPsionic kToxic",
  "Aspect": "kStr",
  "Type": "kExpression",
  "Target": "kCaster",
  "Table": "\"Ranged_Ones\"",
  "MagnitudeExpr": ".066 activatetime power.base> * areafactor power.base> /",
  "DurationExpr": "activatetime power.base> 7.5 +",
  "StackType": "kStack",
  "Flags": "IgnoreStrength IgnoreResistance IgnoreCombatMods"
}