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Redirects / Light Affinity

Prism

Ranged, Energy ยท Null

Enhancement types allowed
Enhance RechargeEnhance RangeEnhance Endurance Cost

You concentrate your powers, and emit even more powerful light from yourself! While under the effects of Radiance, you and your allies will immediately recover Endurance, then get a large boost to Damage and ToHit, as well as unlock Radiance Bonuses on all other Light Affinity powers.

Additionally, you and your allies will gain a slightly weaker boost to Damage, ToHit, as well as ToHit debuff resistance, Perception, and Perception debuff resistance that lingers beyond the Radiance Bonus.

Activation Details

Modes disallowed
Available Level
1
Type
Click
Accuracy
1
Range
1000 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
0 sec
Animation Time Before Effect
0 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
45 sec
Endurance Cost
0 endurance
Attack Types
Ranged, Energy
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe, Ally, Self
Entities Autohit
Foe, Ally, Self
Target
Any
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Prism\"",
  "DisplayName": "\"TVGWJWTZRZ7GWAZ5TXYJ598YCQ\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kRanged_Attack, kEnergy_Attack",
  "EntsAffected": "kFoe, kFriend, kCaster",
  "EntsAutoHit": "kFoe, kFriend, kCaster",
  "Target": "kAny",
  "Range": "1000",
  "RechargeTime": "45",
  "EffectArea": "kCharacter",
  "AIReport": "kNever",
  "BoostsAllowed": "kRecharge_Boost, kRange_Boost, kEnduranceDiscount_Boost",
  "ProcAllowed": "kNone",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Redirects_Light_Affinity_Prism.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Redirects_Light_Affinity_Prism.pfx",
  "DisplayShortHelp": "\"P1590978181\"",
  "DisplayHelp": "\"P2478361212\"",
  "IconName": "\"LightAffinity_Prism.tga\"",
  "ShowInManage": "kFalse",
  "ShowInInventory": "kFalse",
  "ShowInInfo": "kFalse",
  "ShowBuffIcon": "kFalse",
  "Free": "kTrue"
}

Effects (1)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท NullStacks per casterPvP or PvEReplaces existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Null
Effect
Cur
Table
"Melee_Ones"
Target
Target
Duration
2 sec
Raw effect fields
{
  "Attrib": "kNull",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Duration": "2.0000",
  "StackType": "kReplace"
}