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Redirects / Light Affinity

Radiance

AOE ยท Heal

You concentrate your powers, and emit even more powerful light from yourself! While under the effects of Radiance, you and your allies will immediately recover Endurance, then get a large boost to Damage and ToHit, as well as unlock Radiance Bonuses on all other Light Affinity powers for 20 seconds.

Additionally, you and your allies will gain a slightly weaker boost to Damage and ToHit, as well as ToHit debuff resistance, Perception, and Perception debuff resistance that lingers beyond the Radiance Bonus.

Activation Details

Available Level
1
Type
Click
Accuracy
1
Range
1000 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
0 sec
Animation Time Before Effect
0 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
8 sec
Endurance Cost
0 endurance
Attack Types
Area$1
Effect Area
AoE
Radius
25 ft
Arc
โ€”
Max Targets Hit
255
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Ally, Self
Entities Autohit
Ally, Self
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
True
Raw source fields
{
  "Name": "\"Radiance_Heal_Big\"",
  "DisplayName": "\"P3934056204\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kAOE_Attack",
  "EntsAffected": "kFriend, kCaster",
  "EntsAutoHit": "kFriend, kCaster",
  "Target": "kCaster",
  "Range": "1000",
  "RechargeTime": "8",
  "EffectArea": "kSphere",
  "Radius": "25",
  "AIReport": "kNever",
  "IgnoreStrength": "kTrue",
  "ShuffleTargets": "kTrue",
  "IgnoreLevelBought": "kTrue",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Redirects_Light_Affinity_Radiance_Heal.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Redirects_Light_Affinity_Radiance_Heal.pfx",
  "DisplayShortHelp": "\"P1917187075\"",
  "DisplayHelp": "\"P604366323\"",
  "IconName": "\"LightAffinity_Prism.tga\"",
  "MaxTargetsHit": "255",
  "ShowInManage": "kFalse",
  "ShowInInventory": "kFalse",
  "ShowInInfo": "kFalse",
  "Cancelable": "kTrue",
  "Free": "kTrue"
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท HealStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Heal
Effect
Absolute
Scale
3
Magnitude
1.0000
Table
"Ranged_Heal"
Delay
0.5 sec
Raw effect fields
{
  "Attrib": "kHeal",
  "Aspect": "kAbs",
  "Table": "\"Ranged_Heal\"",
  "Scale": "3.0000",
  "Magnitude": "1.0000",
  "Delay": "0.5000",
  "StackType": "kStack"
}
Effect 2 ยท NullStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Null
Effect
Cur
Table
"Melee_Ones"
Duration
2.25 sec
Raw effect fields
{
  "Attrib": "kNull",
  "Aspect": "kCur",
  "Table": "\"Melee_Ones\"",
  "Duration": "2.2500",
  "StackType": "kStack"
}