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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Redirects / Light Affinity

Prismatic Shield

AOE ยท Ranged, Melee, AOE, Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic

Enhancement types allowed
Enhance Damage ResistanceEnhance Defense
Enhancement Sets Allowed
Defense SetsDamage Resistance SetsMelee AoE Sets

You summon a protective sphere of light, creating a shield for yourself and allies. Your defense and resistance vs all damage and defense debuffs is greatly increased while inside the shield. Enemies inside the Prismatic Shield will deal reduced damage.

Radiance:
Under the effects of Radiance, this power will apply an additional, brief Hold to all enemies in range that can overcome weak foes.

Activation Details

Available Level
1
Type
Auto
Accuracy
1
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
0 sec
Animation Time Before Effect
0 sec
Interrupt Time
โ€”
Activate Period
0.2 sec
Recharge Time
0 sec
Endurance Cost
0 endurance
Attack Types
Area$1
Effect Area
AoE
Radius
30 ft
Arc
โ€”
Max Targets Hit
255
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Teammate
Entities Autohit
Teammate
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
True
Raw source fields
{
  "Name": "\"SanctuaryPatch_SanctuaryAura\"",
  "DisplayName": "\"UBZV23PQBPAVW5MK8QQ96RRJA3\"",
  "Type": "kAuto",
  "Accuracy": "1",
  "AttackTypes": "kAOE_Attack",
  "EntsAffected": "kTeammate",
  "EntsAutoHit": "kTeammate",
  "Target": "kCaster",
  "ActivatePeriod": "0.2",
  "EffectArea": "kSphere",
  "Radius": "30",
  "BoostsAllowed": "kRes_Damage_Boost, kBuff_Defense_Boost",
  "IgnoreStrength": "kTrue",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Redirects_LightAffinity_Sanctuary_Patch.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Redirects_LightAffinity_Sanctuary_Patch.pfx",
  "DisplayShortHelp": "\"P2176993079\"",
  "DisplayHelp": "\"P967457000\"",
  "IconName": "\"LightAffinity_BendLight.tga\"",
  "MaxTargetsHit": "255"
}

Effects (3)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท Ranged, Melee, AOE, Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, ToxicStacks per casterPvP or PvEIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Ranged, Melee, AOE, Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic
Effect
Cur
Scale
1.5
Magnitude
1.0000
Table
"Ranged_Buff_Def"
Target
Target
Duration
0.2 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kRanged_Attack kMelee_Attack kAOE_Attack kSmashing_Attack kLethal_Attack kFire_Attack kCold_Attack kEnergy_Attack kNegative_Energy_Attack kPsionic_Attack kToxic_Attack",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Buff_Def\"",
  "Scale": "1.5000",
  "Duration": "0.2000",
  "Magnitude": "1.0000",
  "StackType": "kContinuous",
  "Flags": "IgnoreResistance"
}
Effect 2 ยท Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, ToxicStacks per casterPvP or PvEIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic
Effect
Res
Scale
2
Magnitude
1.0000
Table
"Ranged_Res_Dmg"
Target
Target
Duration
0.2 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kSmashing kLethal kFire kCold kEnergy kNegative_Energy kPsionic kToxic",
  "Aspect": "kRes",
  "Target": "kTarget",
  "Table": "\"Ranged_Res_Dmg\"",
  "Scale": "2.0000",
  "Duration": "0.2000",
  "Magnitude": "1.0000",
  "StackType": "kContinuous",
  "Flags": "IgnoreResistance"
}
Effect 3 ยท DefenseStacks per casterPvP or PvEIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Defense
Effect
Res
Scale
1
Magnitude
1.0000
Table
"Ranged_Res_Boolean"
Target
Target
Duration
0.2 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kDefense",
  "Aspect": "kRes",
  "Target": "kTarget",
  "Table": "\"Ranged_Res_Boolean\"",
  "Scale": "1.0000",
  "Duration": "0.2000",
  "Magnitude": "1.0000",
  "StackType": "kContinuous",
  "Flags": "IgnoreResistance"
}