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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Redirects / Marine Affinity

Soothing Wave

โ€” ยท Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic

Enhancement types allowed
Enhance RangeEnhance Healing

The soothing wave has lowered your damage.

Activation Details

Available Level
1
Type
Click
Accuracy
1
Range
45 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
1.5 sec
Recharge Time
0 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
Cone
Radius
45 ft
Arc
90
Max Targets Hit
10
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
Foe (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Soothing_Wave\"",
  "DisplayName": "\"6QEPH3Y4KUN5W8CPUDYU76J4ZX\"",
  "Type": "kClick",
  "Accuracy": "1",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kFoe",
  "Target": "kCaster",
  "Range": "45",
  "ActivatePeriod": "1.5",
  "EffectArea": "kCone",
  "Radius": "45",
  "Arc": "90",
  "AIReport": "kNever",
  "LifeTime": "90",
  "BoostsAllowed": "kRange_Boost, kHeal_Boost",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Redirects_Marine_Affinity_Soothing_Wave.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Redirects_Marine_Affinity_Soothing_Wave.pfx",
  "DisplayShortHelp": "\"P2493544411\"",
  "DisplayHelp": "\"YKAEQU8JZP3HYHXPA2KUUVK4YQ\"",
  "IconName": "\"MarineAffinity_SoothingWave.tga\"",
  "MaxTargetsHit": "10",
  "ShowInManage": "kFalse",
  "ShowInInventory": "kFalse"
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, ToxicStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boosts
Resolved effect
โ€” (select an archetype)
Attribute
Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic
Effect
Strength
Scale
-0.85
Magnitude
1.0000
Table
"Ranged_Buff_Dmg"
Target
Target
Duration
10 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Attrib": "kSmashing kLethal kFire kCold kEnergy kNegative_Energy kPsionic kToxic",
  "Aspect": "kStr",
  "Target": "kTarget",
  "Table": "\"Ranged_Buff_Dmg\"",
  "Scale": "-0.8500",
  "Duration": "10.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength"
}
Effect 2 ยท SetModeStacks per casterPvP or PvEIgnores enhancements and other boostsIgnores resistanceDoes not scale with enemy level
Attribute
SetMode
Effect
Cur
Scale
1
Magnitude
Wet
Table
"Melee_Ones"
Target
Target
Duration
10 sec
Flags
IgnoreStrength IgnoreResistance IgnoreCombatMods
Raw effect fields
{
  "Attrib": "kSetMode",
  "Aspect": "kCur",
  "Type": "kConstant",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "1.0000",
  "Duration": "10.0000",
  "Magnitude": "kWet",
  "StackType": "kRefresh",
  "Flags": "IgnoreStrength IgnoreResistance IgnoreCombatMods"
}