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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Redirects / Marine Affinity

Rough Waters

AOE, Cold ยท Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic

Enhancement types allowed
Enhance AccuracyEnhance Defense Debuff
Enhancement Sets Allowed
Accurate Defense Debuff SetsDefense Debuff SetsMelee AoE Sets

The sea life have been thrown into a brief frenzy! These rough waters boost your damage, while lowering the damage of foes and occasionally knocking them down.

Activation Details

Modes disallowed
Available Level
1
Type
Auto
Accuracy
1
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
0 sec
Animation Time Before Effect
0 sec
Interrupt Time
โ€”
Activate Period
0.2 sec
Recharge Time
999 sec
Endurance Cost
0 endurance
Attack Types
Area$1 Cold
Effect Area
AoE
Radius
25 ft
Arc
โ€”
Max Targets Hit
255
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Ally (Alive)
Entities Autohit
Ally (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Tidepool_Frenzy\"",
  "DisplayName": "\"44R4RTP7F3W7YBCF3VN4HD6F2X\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kAuto",
  "Accuracy": "1",
  "AttackTypes": "kAOE_Attack, kCold_Attack",
  "EntsAffected": "kFriend",
  "EntsAutoHit": "kFriend",
  "Target": "kCaster",
  "RechargeTime": "999",
  "ActivatePeriod": "0.2",
  "EffectArea": "kSphere",
  "Radius": "25",
  "LifeTime": "3",
  "BoostsAllowed": "kAccuracy_Boost, kDebuff_Defense_Boost",
  "ShuffleTargets": "kTrue",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Redirects_MarineAffinity_TidePool_Frenzy.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Redirects_MarineAffinity_TidePool_Frenzy.pfx",
  "DisplayShortHelp": "\"TUJVUM94HKF6YLVLULXPZS558Q\"",
  "DisplayHelp": "\"9KE3ZDWKE28RW4ZDVUM3B3GC6S\"",
  "IconName": "\"MarineAffinity_TidePoolFrenzy.tga\"",
  "MaxTargetsHit": "255",
  "ShowInManage": "kFalse",
  "ShowInInventory": "kFalse"
}

Effects (1)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, ToxicStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boostsIgnores resistance

target.isFriend?

Resolved effect
โ€” (select an archetype)
Attribute
Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic
Effect
Strength
Scale
1.2
Magnitude
1.0000
Table
"Ranged_Buff_Dmg"
Duration
3 sec
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Requires": "target.isFriend?",
  "Attrib": "kSmashing kLethal kFire kCold kEnergy kNegative_Energy kPsionic kToxic",
  "Aspect": "kStr",
  "Table": "\"Ranged_Buff_Dmg\"",
  "Scale": "1.2000",
  "Duration": "3.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength IgnoreResistance"
}