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Effect highlight & ring legend

Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Redirects / Mind Control

Mass Confusion

Psionic ยท Confused

Enhancement types allowed
Enhance AccuracyEnhance RechargeEnhance RangeEnhance Endurance CostEnhance Confuse

You can cause Mass Confusion within a group of foes, creating chaos. All affected foes within the area will turn and attack each other, ignoring all heroes. If you Confuse villains before they noticed you, your presence will continue to go unnoticed. You will not receive any Experience Points for foes defeated by Confused enemies.

Activation Details

Modes disallowed
Available Level
26
Type
Click
Accuracy
0.8
Range
80 ft
Cast Time
1.67 sec
Cast Arcanatime
1.848 sec
Root Time
1.67 sec
Animation Time
1.667 sec
Animation Time Before Effect
1.7 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
10 sec
Endurance Cost
12.74 endurance
Attack Types
Psionic
Effect Area
AoE
Radius
10 ft
Arc
โ€”
Max Targets Hit
5
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Mass_Confusion\"",
  "DisplayName": "\"P603284719\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "0.8",
  "AttackTypes": "kPsionic_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "80",
  "EnduranceCost": "12.74",
  "TimeToActivate": "1.67",
  "TimeToRoot": "1.67",
  "RechargeTime": "10",
  "EffectArea": "kSphere",
  "Radius": "10",
  "AIReport": "kNever",
  "BoostsAllowed": "kAccuracy_Boost, kRecharge_Boost, kRange_Boost, kEnduranceDiscount_Boost, kConfuse_Boost",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\ControllerControl_MindControl_MassConfusion.PFX\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\ControllerControl_MindControl_MassConfusion.PFX",
  "DisplayShortHelp": "\"P2684033640\"",
  "DisplayHelp": "\"P2138615538\"",
  "IconName": "\"MentalControl_Confuse.tga\"",
  "MaxTargetsHit": "5",
  "DisplayTargetShortHelp": "\"P1116895679\"",
  "DisplayTargetHelp": "\"P4213198885\""
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท ConfusedStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
โ€” (select an archetype)
Attribute
Confused
Effect
Cur
Scale
7
Magnitude
3.0000
Table
"Ranged_Immobilize"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kConfused",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_Immobilize\"",
  "Scale": "7.0000",
  "Magnitude": "3.0000",
  "StackType": "kStack"
}
Effect 2 ยท ConfusedStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
โ€” (select an archetype)
Attribute
Confused
Effect
Cur
Scale
1
Magnitude
3.0000
Table
"Ranged_PvPMez"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Attrib": "kConfused",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_PvPMez\"",
  "Scale": "1.0000",
  "Magnitude": "3.0000",
  "StackType": "kStack",
  "Suppress": "Confused 15 WhenInactive"
}