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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Redirects / Regeneration

Second Wind

โ€” ยท Null

Enhancement types allowed
Enhance RechargeEnhance HealingRecovery

Using ancient techniques, you can make yourself more resilient to pain. Thus, you can take more damage before being defeated. When you activate this power you will increase your maximum Hit Points for a couple of minutes. Should you fall in battle, you can use this power at its maximum strength to stand up and fight again. If used while defeated, you will be protected from XP Debt for 90 seconds and immune to most damage for 15 seconds.

Activation Details

Modes disallowed
Available Level
28
Type
Click
Accuracy
1
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
0 sec
Animation Time Before Effect
0 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
360 sec
Endurance Cost
10.4 endurance
Attack Types
โ€”
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
DeadOrAlive
Near Ground
โ€”
Entities Affected
Self (Alive)
Entities Autohit
Self (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Second_Wind\"",
  "DisplayName": "\"P4167089063\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1",
  "EntsAffected": "kCaster",
  "EntsAutoHit": "kCaster",
  "Target": "kCaster",
  "EnduranceCost": "10.4",
  "RechargeTime": "360",
  "EffectArea": "kCharacter",
  "CastableAfterDeath": "kDeadOrAlive",
  "BoostsAllowed": "kRecharge_Boost, kHeal_Boost, kRecovery_Boost",
  "HighlightIcon": "Regeneration_Revive.tga",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Redirects_Regeneration_Second_Wind.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Redirects_Regeneration_Second_Wind.pfx",
  "DisplayShortHelp": "\"P4197834741\"",
  "DisplayHelp": "\"FQE68F6UX5C6YKXTDZDNRPJ672\"",
  "IconName": "\"Regeneration_DullPain.tga\""
}

Effects (4)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท NullStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boostsIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Null
Effect
Cur
Scale
1
Magnitude
1.0000
Table
"Melee_Ones"
Target
Target
Duration
120 sec
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Flags": "IgnoreStrength IgnoreResistance",
  "Attrib": "kNull",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "1.0000",
  "Duration": "120.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 ยท NullStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boostsIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Null
Effect
Cur
Scale
1
Magnitude
1.0000
Table
"Melee_Ones"
Target
Target
Duration
120 sec
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Flags": "IgnoreStrength IgnoreResistance",
  "Attrib": "kNull",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "1.0000",
  "Duration": "120.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 3 ยท HitPointsStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boostsIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
HitPoints
Effect
Max
Scale
1
Magnitude
1.0000
Table
"Melee_HealSelf"
Target
Self
Duration
120 sec
Flags
IgnoreStrength IgnoreResistance KeepThroughDeath NoHitDelay
Raw effect fields
{
  "Attrib": "kHitPoints",
  "Aspect": "kMax",
  "Target": "kSelf",
  "Table": "\"Melee_HealSelf\"",
  "Scale": "1.0000",
  "Duration": "120.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength IgnoreResistance KeepThroughDeath NoHitDelay"
}
Effect 4 ยท HitPointsStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
HitPoints
Effect
Max
Scale
1
Magnitude
1.0000
Table
"Melee_HealSelf"
Target
Self
Duration
120 sec
Flags
KeepThroughDeath NoHitDelay
Raw effect fields
{
  "Attrib": "kHitPoints",
  "Aspect": "kMax",
  "Target": "kSelf",
  "Table": "\"Melee_HealSelf\"",
  "Scale": "1.0000",
  "Duration": "120.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "KeepThroughDeath NoHitDelay"
}