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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Redirects / Seismic Blast

Enhanced Rock Shards

AoE, Lethal · Smashing

Enhancement types allowed
Enhance AccuracyEnhance RechargeEnhance RangeEnhance Endurance CostEnhance DamageEnhance Defense Debuff
Enhancement Sets Allowed
Accurate Defense Debuff SetsDefense Debuff SetsRanged AoE Damage SetsUniversal Damage Sets

You launch a volley of stone shards at your target in a sweeping cone. These shards stab into the target, causing lethal damage. They will also continue to suffer aditional lethal damage over time.

If affected by Seismic Shockwaves, this power will halt the shockwaves, the up front damage will be increased and damage over time accelerated, foes will be knocked down, range will be increased to 60ft and arc to 40 degrees.

Rock Shards grants one stack of Seismic Pressure.

Activation Details

Modes disallowed
Available Level
4
Type
Click
Accuracy
1
Range
60 ft
Cast Time
1.07 sec
Cast Arcanatime
1.32 sec
Root Time
1.07 sec
Animation Time
1.067 sec
Animation Time Before Effect
1 sec
Interrupt Time
—
Activate Period
0 sec
Recharge Time
8 sec
Endurance Cost
8.528 endurance
Attack Types
AoE, Lethal
Effect Area
Cone
Radius
60 ft
Arc
40
Max Targets Hit
10
Cast When
AliveOnly
Near Ground
—
Entities Affected
Foe (Alive)
Entities Autohit
—
Target
Foe (Alive)
Target Requires
—
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
—
Raw source fields
{
  "Name": "\"AE_Rock_Shards_Large\"",
  "DisplayName": "\"67C3XYGPWCULWPVMWKJSZ5JJ6Q\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kAoE_Attack, kLethal_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "60",
  "EnduranceCost": "8.528",
  "TimeToActivate": "1.07",
  "TimeToRoot": "1.07",
  "RechargeTime": "8",
  "EffectArea": "kCone",
  "Radius": "60",
  "Arc": "40",
  "BoostsAllowed": "kAccuracy_Boost, kRecharge_Boost, kRange_Boost, kEnduranceDiscount_Boost, kDamage_Boost, kDebuff_Defense_Boost",
  "HighlightEval": "kSeismicPower Mode?",
  "HighlightRing": "192 64 0 255",
  "HighlightIcon": "SeismicBlast_RockShards_Mega",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Redirects_Seismic_Blast_Rock_Shards_Large_Defender.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Redirects_Seismic_Blast_Rock_Shards_Large_Defender.pfx",
  "DisplayShortHelp": "\"BH7PUJ5RD7PLYBB42V3BZU9GWA\"",
  "DisplayHelp": "\"QB3ERC2WVNUDYAZJR9TQWBR97X\"",
  "IconName": "\"SeismicBlast_RockShards\"",
  "MaxTargetsHit": "10"
}

Created / redirected powers

Effects (7)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Activation Effects

PvP or PvESeismicTagged effect100% chance

RequirementNearGround source.EventTimeSince> 1 >=

Effect 1 · SmashingStacks per casterPvP or PvEStacks with existing effect
Resolved effect
— (select an archetype)
Attribute
Smashing
Effect
Absolute
Scale
1.2
Magnitude
1.0000
Table
"Ranged_TempDamage"
Target
Target
Raw effect fields
{
  "Attrib": "kSmashing",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_TempDamage\"",
  "Scale": "1.2000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 · DefenseStacks per casterPvP or PvEStacks with existing effect
Resolved effect
— (select an archetype)
Attribute
Defense
Effect
Cur
Scale
0.5
Magnitude
1.0000
Table
"Ranged_Debuff_Def"
Target
Target
Duration
8 sec
Raw effect fields
{
  "Attrib": "kDefense",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Debuff_Def\"",
  "Scale": "0.5000",
  "Duration": "8.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 3 · KnockbackStacks per casterPvP or PvENew effect is ignored if one already existsDoes not scale with enemy level
Resolved effect
— (select an archetype)
Attribute
Knockback
Effect
Cur
Scale
0.67
Magnitude
1.0000
Table
"Melee_Ones"
Target
Target
Flags
NearGround IgnoreCombatMods
Raw effect fields
{
  "Attrib": "kKnockback",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "0.6700",
  "Magnitude": "1.0000",
  "CasterStackType": "kCollective",
  "StackType": "kIgnore",
  "Suppress": "Knocked 5 Always",
  "Flags": "NearGround IgnoreCombatMods"
}
Effect 4 · CancelModsStacks per casterPvP or PvEStacks with existing effect

kSeismicPower source.Mode?

Resolved effect
— (select an archetype)
Attribute
CancelMods
Effect
Strength
Scale
1
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Parameters
EffectFilter
Raw effect fields
{
  "Requires": "kSeismicPower source.Mode?",
  "Attrib": "kCancelMods",
  "Aspect": "kStr",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "1.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Params": {
    "EffectFilter": {
      "Tag": "SeismicShockwaves"
    }
  }
}
Effect 5 · RevokePowerStacks per casterPvP or PvEStacks with existing effect

kSeismicPower source.Mode?

Resolved effect
— (select an archetype)
Attribute
RevokePower
Effect
Cur
Table
"Melee_Ones"
Target
Self
Parameters
Power
Raw effect fields
{
  "Requires": "kSeismicPower source.Mode?",
  "Attrib": "kRevokePower",
  "Aspect": "kCur",
  "Target": "kCaster",
  "Table": "\"Melee_Ones\"",
  "StackType": "kStack",
  "Params": {
    "Power": {
      "Power": "Defender_Ranged.Seismic_Blast.Shockwaves"
    }
  }
}
Effect 6 · RevokePowerStacks per casterPvP or PvEStacks with existing effect

kSeismicPower source.Mode?

Resolved effect
— (select an archetype)
Attribute
RevokePower
Effect
Cur
Table
"Melee_Ones"
Target
Self
Parameters
Power
Raw effect fields
{
  "Requires": "kSeismicPower source.Mode?",
  "Attrib": "kRevokePower",
  "Aspect": "kCur",
  "Target": "kCaster",
  "Table": "\"Melee_Ones\"",
  "StackType": "kStack",
  "Params": {
    "Power": {
      "Power": "Redirects.Seismic_Blast.Shockwaves_Buff"
    }
  }
}
Effect 7 · RechargePowerStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boostsIgnores resistance

kSeismicPower source.Mode?

Resolved effect
— (select an archetype)
Attribute
RechargePower
Effect
Cur
Scale
16
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Self
Delay
1 sec
Flags
IgnoreStrength IgnoreResistance NoHitDelay SetTimer
Parameters
Power
Raw effect fields
{
  "Requires": "kSeismicPower source.Mode?",
  "Attrib": "kRechargePower",
  "Aspect": "kCur",
  "Target": "kSelf",
  "Table": "\"Ranged_Ones\"",
  "Scale": "16.0000",
  "Magnitude": "1.0000",
  "Delay": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength IgnoreResistance NoHitDelay SetTimer",
  "Params": {
    "Power": {
      "Power": "Defender_Ranged.Seismic_Blast.Rock_Shards"
    }
  }
}