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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Redirects / Shock Therapy

Defibrillate

AOE ยท Sleep

Enhancement types allowed
Enhance AccuracyEnhance RangeRecoveryEnhance Sleep

Unleash a blast of electrical energy around your target, draining them and all nearby enemies of some endurance. This will also reduce their regeneration, recovery, and damage dealt for a short period of time. Note that Discharge is unaffected by Recharge Time changes.

Activation Details

Modes disallowed
Available Level
1
Type
Click
Accuracy
1
Range
1000 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
0 sec
Animation Time Before Effect
0.533 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
0 sec
Endurance Cost
0 endurance
Attack Types
Area$1
Effect Area
AoE
Radius
15 ft
Arc
โ€”
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
DeadOrAliveAny
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Defibrillate_Debuff\"",
  "DisplayName": "\"P2439270849\"",
  "BuyRequires": "0",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kAOE_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kDeadOrAliveAny",
  "Range": "1000",
  "EffectArea": "kSphere",
  "Radius": "15",
  "BoostsAllowed": "kAccuracy_Boost, kRange_Boost, kRecovery_Boost, kSleep_Boost",
  "FaceTarget": "kFalse",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Redirects_ShockTherapy_Defibrillate_Debuff.PFX\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Redirects_ShockTherapy_Defibrillate_Debuff.PFX",
  "DisplayShortHelp": "\"P362787529\"",
  "DisplayHelp": "\"P2053305581\"",
  "IconName": "\"ShockTherapy_DefibrillateFoe.tga\"",
  "MaxTargetsHit": "16",
  "Free": "kTrue"
}

Effects (5)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท SleepStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
โ€” (select an archetype)
Attribute
Sleep
Effect
Cur
Scale
1
Magnitude
3.0000
Table
"Ranged_PvPMez"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Attrib": "kSleep",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_PvPMez\"",
  "Scale": "1.0000",
  "Magnitude": "3.0000",
  "StackType": "kStack",
  "Suppress": [
    "Stunned 15 WhenInactive",
    "Immobilized 15 WhenInactive",
    "Held 15 WhenInactive",
    "Sleep 15 WhenInactive",
    "Terrorized 15 WhenInactive"
  ]
}
Effect 2 ยท EnduranceStacks per casterPvP or PvENew effect is ignored if one already exists

PvP targets only

Resolved effect
โ€” (select an archetype)
Attribute
Endurance
Effect
Absolute
Scale
-20
Table
"Ranged_EndDrain"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Attrib": "kEndurance",
  "Aspect": "kAbs",
  "Type": "kExpression",
  "Target": "kTarget",
  "Table": "\"Ranged_EndDrain\"",
  "Scale": "-20.0000",
  "MagnitudeExpr": "Redirects.Shock_Therapy.Shock_Therapy_Static source.ownPowerNum? 0 20 minmax 5 / 0.8 * 0.2 + @StdResult *",
  "StackType": "kIgnore"
}
Effect 3 ยท SleepStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
โ€” (select an archetype)
Attribute
Sleep
Effect
Cur
Scale
30
Magnitude
3.0000
Table
"Ranged_Sleep"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kSleep",
  "Aspect": "kCur",
  "Type": "kExpression",
  "Target": "kTarget",
  "Table": "\"Ranged_Sleep\"",
  "Scale": "30.0000",
  "Magnitude": "3.0000",
  "DurationExpr": "Redirects.Shock_Therapy.Shock_Therapy_Static source.ownPowerNum? 0 20 minmax 5 / 0.8 * 0.2 + @StdResult *",
  "StackType": "kStack"
}
Effect 4 ยท EnduranceStacks per casterPvP or PvENew effect is ignored if one already exists

PvE targets only

Resolved effect
โ€” (select an archetype)
Attribute
Endurance
Effect
Cur
Scale
-0.3
Table
"Ranged_EndDrain"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kEndurance",
  "Aspect": "kCur",
  "Type": "kExpression",
  "Target": "kTarget",
  "Table": "\"Ranged_EndDrain\"",
  "Scale": "-0.3000",
  "MagnitudeExpr": "Redirects.Shock_Therapy.Shock_Therapy_Static source.ownPowerNum? 0 20 minmax 5 / 0.8 * 0.2 + @StdResult *",
  "StackType": "kIgnore"
}
Effect 5 ยท RecoveryStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boosts
Resolved effect
โ€” (select an archetype)
Attribute
Recovery
Effect
Cur
Scale
30
Magnitude
-0.5000
Table
"Ranged_Ones"
Target
Target
Flags
IgnoreStrength
Raw effect fields
{
  "Attrib": "kRecovery",
  "Aspect": "kCur",
  "Type": "kExpression",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "30.0000",
  "Magnitude": "-0.5000",
  "DurationExpr": "Redirects.Shock_Therapy.Shock_Therapy_Static source.ownPowerNum? 0 20 minmax 5 / 0.8 * 0.2 + @StdResult *",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength"
}