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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Redirects / Shock Therapy

Defibrillate

AOE ยท Heal

Enhancement types allowed
Enhance RechargeEnhance RangeEnhance Endurance Cost

Strike a target with a highly-charged jolt of electricity, reviving all nearby allies and draining all nearby foes. Any enemies affected will be drained of some endurance, have their recovery reduced and be put to sleep for a short time. Defibrillate consumes all stacks of Static, and the strength of the offensive component of this power scales with the number of stacks consumed. Allies will always be revived with full health and endurance regardless of the number of Static stacks consumed.

Activation Details

Modes disallowed
Available Level
1
Type
Click
Accuracy
1
Range
1000 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
0 sec
Animation Time Before Effect
0.533 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
0 sec
Endurance Cost
0 endurance
Attack Types
Area$1
Effect Area
AoE
Radius
20 ft
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
DeadPlayerFriend
Entities Autohit
DeadPlayerFriend
Target
DeadOrAliveAny
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Defibrillate_Revive\"",
  "DisplayName": "\"P2439270849\"",
  "BuyRequires": "0",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kAOE_Attack",
  "EntsAffected": "kDeadPlayerFriend",
  "EntsAutoHit": "kDeadPlayerFriend",
  "Target": "kDeadOrAliveAny",
  "Range": "1000",
  "EffectArea": "kSphere",
  "Radius": "20",
  "BoostsAllowed": "kRecharge_Boost, kRange_Boost, kEnduranceDiscount_Boost",
  "FaceTarget": "kFalse",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Redirects_ShockTherapy_Defibrillate_Revive.PFX\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Redirects_ShockTherapy_Defibrillate_Revive.PFX",
  "DisplayShortHelp": "\"P3902182182\"",
  "DisplayHelp": "\"P2377612901\"",
  "IconName": "\"ShockTherapy_Defibrillate.tga\"",
  "TimeToConfirm": "15",
  "DisplayConfirm": "P3164885895",
  "Free": "kTrue",
  "DisplayTargetShortHelp": "\"P345555159\"",
  "DisplayTargetHelp": "\"P478643514\""
}

Effects (4)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท HealStacks per casterPvP or PvENew effect is ignored if one already existsIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Heal
Effect
Cur
Scale
1
Magnitude
1.0000
Table
"Melee_Ones"
Target
Target
Duration
3 sec
Period
3.5 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kHeal",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "1.0000",
  "Duration": "3.0000",
  "Magnitude": "1.0000",
  "Period": "3.5000",
  "StackType": "kIgnore",
  "Flags": "IgnoreResistance"
}
Effect 2 ยท EnduranceStacks per casterPvP or PvENew effect is ignored if one already exists
Resolved effect
โ€” (select an archetype)
Attribute
Endurance
Effect
Absolute
Scale
100
Magnitude
1.0000
Table
"Melee_Ones"
Target
Target
Raw effect fields
{
  "Attrib": "kEndurance",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "100.0000",
  "Magnitude": "1.0000",
  "StackType": "kIgnore"
}
Effect 3 ยท XPDebtProtectionStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boostsIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
XPDebtProtection
Effect
Absolute
Scale
1
Magnitude
1.0000
Table
"Melee_Ones"
Target
Target
Duration
90 sec
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Attrib": "kXPDebtProtection",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "1.0000",
  "Duration": "90.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength IgnoreResistance"
}
Effect 4 ยท StealthRadiusStacks per casterPvP or PvEReplaces existing effectIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
StealthRadius
Effect
Cur
Scale
300
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Duration
15 sec
Flags
IgnoreResistance KeepThroughDeath
Raw effect fields
{
  "Flags": "IgnoreResistance KeepThroughDeath",
  "Attrib": "kStealthRadius",
  "Aspect": "kCur",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "300.0000",
  "Duration": "15.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "CancelEvents": "Attacked Stunned Held Sleep",
  "Suppress": [
    "Attacked 8 Always",
    "Damaged 8 Always",
    "MissionObjectClick 8 Always"
  ]
}