OPEN BETA 26,766 powers
Effect highlight & ring legend

Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Redirects / Sonic Melee

Sonic Thrust

Melee, Energy ยท Energy

Enhancement types allowed
Enhance AccuracyEnhance RechargeEnhance Endurance CostEnhance DamageEnhance KnockbackEnhance Taunt
Enhancement Sets Allowed
Universal Damage SetsKnockback SetsTaunt Sets

A focused attack of intense sonic power with high chance to violently knock a nearby foe off their feet. Deals minimal damage, but can be very effective. If used in conjunction with Attune, you will match your frequency with the target's resonance increasing Attune's damage over time. This power will inflict 10% bonus damage for each attuned power against the attuned target: Sonic Thrust and Strident Echo.

Activation Details

Modes disallowed
Available Level
1
Type
Click
Accuracy
1
Range
10000 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
0 sec
Animation Time Before Effect
0 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
0 sec
Endurance Cost
0 endurance
Attack Types
Melee, Energy
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
kSonicAtuneSelf source.Mode? kSonicAtuneFoe target.Mode? &&
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Range
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Sonic_Thrust\"",
  "DisplayName": "\"P2734725700\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kMelee_Attack, kEnergy_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "10000",
  "EffectArea": "kCharacter",
  "AIReport": "kNever",
  "BoostsAllowed": "kAccuracy_Boost, kRecharge_Boost, kEnduranceDiscount_Boost, kDamage_Boost, kKnockback_Boost, kTaunt_Boost",
  "TargetRequires": "kSonicAtuneSelf source.Mode? kSonicAtuneFoe target.Mode? &&",
  "StrengthsDisallowed": "kRange",
  "ProcAllowed": "kNone",
  "HighlightRing": "144 218 205 255",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Redirects_Sonic_Melee_Sonic_Thrust.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Redirects_Sonic_Melee_Sonic_Thrust.pfx",
  "DisplayShortHelp": "\"5BY8UD2QJJY7Y8BJBQGUJCDSAQ\"",
  "DisplayHelp": "\"YTDMKRWQ29QAY9BZ8RFJPUFQJ2\"",
  "IconName": "\"SonicManipulation_SonicThrust\"",
  "ShowInManage": "kFalse",
  "ShowInInventory": "kFalse"
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท EnergyStacks per casterPvP or PvE

kSonicAtuneSelf source.Mode? kSonicAtuneFoe target.Mode? &&

Resolved effect
โ€” (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
0.2
Magnitude
1.0000
Table
"Melee_Damage"
Target
Target
Duration
25.8 sec
Period
2 sec
Chance
0%
Raw effect fields
{
  "Tag": "\"SMAttune\"",
  "Chance": "0.0000",
  "Requires": "kSonicAtuneSelf source.Mode? kSonicAtuneFoe target.Mode? &&",
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Damage\"",
  "Scale": "0.2000",
  "Duration": "25.8000",
  "Magnitude": "1.0000",
  "Period": "2.0000",
  "StackType": "kSuppress"
}
Effect 2 ยท EnergyStacks per casterPvP or PvE

kSonicAtuneSelf source.Mode? kSonicAtuneFoe target.Mode? &&

Resolved effect
โ€” (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
0.2
Magnitude
1.0000
Table
"Melee_InherentDamage"
Target
Target
Duration
25.8 sec
Period
2 sec
Chance
0%
Raw effect fields
{
  "Tag": "\"SMAttune\"",
  "Chance": "0.0000",
  "Requires": "kSonicAtuneSelf source.Mode? kSonicAtuneFoe target.Mode? &&",
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_InherentDamage\"",
  "Scale": "0.2000",
  "Duration": "25.8000",
  "Magnitude": "1.0000",
  "Period": "2.0000",
  "TickChance": "-0.9300",
  "StackType": "kSuppress"
}