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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Redirects / Stone Armor

Brimstone

โ€” ยท RevokePower

Enhancement types allowed
ScienceTechnologyMagicMutationNaturalEnhance Damage
Enhancement Sets Allowed
Universal Damage Sets

While this power is active, your skin becomes encrusted in cracked magma. Brimstone Armor makes you highly resistant to Fire and Cold damage, and help your attacks set enemies on fire, delivering damage over time.

Cannot be active at the same time as Granite Armor.

Activation Details

Modes disallowed
Available Level
1
Type
GlobalBoost
Accuracy
1
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
0 sec
Animation Time Before Effect
0 sec
Interrupt Time
โ€”
Activate Period
2 sec
Recharge Time
0 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Self, Self
Entities Autohit
Self, Self
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
True
Raw source fields
{
  "Name": "\"Brimstone_Proc_Sentinel\"",
  "DisplayName": "\"P3114978200\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kGlobalBoost",
  "Accuracy": "1",
  "EntsAffected": "kCaster, kCaster",
  "EntsAutoHit": "kCaster, kCaster",
  "Target": "kCaster",
  "ActivatePeriod": "2",
  "EffectArea": "kCharacter",
  "NumCharges": "1",
  "MaxNumCharges": "1",
  "BoostsAllowed": "kScience_Boost, kTechnology_Boost, kMagic_Boost, kMutation_Boost, kNatural_Boost, kDamage_Boost",
  "IgnoreStrength": "kTrue",
  "IgnoreLevelBought": "kTrue",
  "BoostIgnoreEffectiveness": "kTrue",
  "BoostCombinable": "kFalse",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Redirects_Stone_Armor_Brimstone_Proc.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Redirects_Stone_Armor_Brimstone_Proc.pfx",
  "DisplayShortHelp": "\"JX5REWFFD2LGYHBRRU9STQEFKS\"",
  "DisplayHelp": "\"HU76UH23J2UMW8ZVYPEBLVVZQQ\"",
  "IconName": "\"StoneArmor_MagmaArmor.tga\"",
  "CastThroughHold": "kTrue",
  "CastThroughSleep": "kTrue",
  "CastThroughStun": "kTrue",
  "CastThroughTerrorize": "kTrue",
  "ShowInManage": "kFalse",
  "ShowInInventory": "kFalse",
  "ShowInInfo": "kFalse",
  "ShowBuffIcon": "kFalse",
  "Free": "kTrue",
  "MaxBoosts": "0",
  "NumAllowed": "1"
}

Created / redirected powers

Effects (5)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท RevokePowerStacks per casterPvP or PvENew effect is ignored if one already exists

enttype source> player eq target.isFriend? ! && PowerSetName power.base> Incarnate.Judgement eq ! && PowerSetName power.base> Incarnate.Ion_Judgement eq ! && activateperiod power.base> 0 == &&

Resolved effect
โ€” (select an archetype)
Attribute
RevokePower
Effect
Cur
Table
"Melee_Ones"
Target
Self
Parameters
Power
Raw effect fields
{
  "Requires": "enttype source> player eq target.isFriend? ! && PowerSetName power.base> Incarnate.Judgement eq ! && PowerSetName power.base> Incarnate.Ion_Judgement eq ! && activateperiod power.base> 0 == &&",
  "Attrib": "kRevokePower",
  "Aspect": "kCur",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "StackType": "kIgnore",
  "Params": {
    "Power": {
      "Power": "Redirects.Stone_Armor.Thermal",
      "Count": "2"
    }
  }
}
Effect 2 ยท FireStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boosts

enttype source> player eq target.isFriend? ! && PowerSetName power.base> Incarnate.Judgement eq ! && PowerSetName power.base> Incarnate.Ion_Judgement eq ! && activateperiod power.base> 0 == &&

Resolved effect
โ€” (select an archetype)
Attribute
Fire
Effect
Absolute
Scale
0.1972
Magnitude
1.0000
Table
"Ranged_PvPDamage"
Target
Target
Duration
2.1 sec
Period
1 sec
Delay
0.5 sec
Flags
CancelOnMiss IgnoreStrength
Raw effect fields
{
  "Requires": "enttype source> player eq target.isFriend? ! && PowerSetName power.base> Incarnate.Judgement eq ! && PowerSetName power.base> Incarnate.Ion_Judgement eq ! && activateperiod power.base> 0 == &&",
  "Attrib": "kFire",
  "Aspect": "kAbs",
  "Type": "kExpression",
  "Target": "kTarget",
  "Table": "\"Ranged_PvPDamage\"",
  "Scale": "0.1972",
  "Duration": "2.1000",
  "MagnitudeExpr": "activatetime power.base> 0 3 minmax areafactor power.base> / @StdResult * Redirects.Stone_Armor.Thermal source.ownPowerNum? .08 * 1 + *",
  "Magnitude": "1.0000",
  "Delay": "0.5000",
  "Period": "1.0000",
  "TickChance": "0.8000",
  "StackType": "kStack",
  "Flags": "CancelOnMiss IgnoreStrength"
}
Effect 3 ยท FireStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boosts

enttype source> player eq target.isFriend? ! && PowerSetName power.base> Incarnate.Judgement eq ! && PowerSetName power.base> Incarnate.Ion_Judgement eq ! && activateperiod power.base> 0 == &&

Resolved effect
โ€” (select an archetype)
Attribute
Fire
Effect
Absolute
Scale
0.1972
Magnitude
1.0000
Table
"Melee_PvPDamage"
Target
Target
Duration
2.1 sec
Period
1 sec
Delay
0.5 sec
Flags
CancelOnMiss IgnoreStrength
Raw effect fields
{
  "Requires": "enttype source> player eq target.isFriend? ! && PowerSetName power.base> Incarnate.Judgement eq ! && PowerSetName power.base> Incarnate.Ion_Judgement eq ! && activateperiod power.base> 0 == &&",
  "Attrib": "kFire",
  "Aspect": "kAbs",
  "Type": "kExpression",
  "Target": "kTarget",
  "Table": "\"Melee_PvPDamage\"",
  "Scale": "0.1972",
  "Duration": "2.1000",
  "MagnitudeExpr": "activatetime power.base> 0 3 minmax areafactor power.base> / @StdResult * Redirects.Stone_Armor.Thermal source.ownPowerNum? .08 * 1 + *",
  "Magnitude": "1.0000",
  "Delay": "0.5000",
  "Period": "1.0000",
  "TickChance": "0.8000",
  "StackType": "kStack",
  "Flags": "CancelOnMiss IgnoreStrength"
}
Effect 4 ยท FireStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boosts

enttype source> player eq target.isFriend? ! && PowerSetName power.base> Incarnate.Judgement eq ! && PowerSetName power.base> Incarnate.Ion_Judgement eq ! && activateperiod power.base> 0 == &&

Resolved effect
โ€” (select an archetype)
Attribute
Fire
Effect
Absolute
Scale
0.1972
Magnitude
1.0000
Table
"Ranged_PvPDamage"
Target
Target
Duration
2.1 sec
Period
1 sec
Delay
0.5 sec
Flags
CancelOnMiss IgnoreStrength
Raw effect fields
{
  "Requires": "enttype source> player eq target.isFriend? ! && PowerSetName power.base> Incarnate.Judgement eq ! && PowerSetName power.base> Incarnate.Ion_Judgement eq ! && activateperiod power.base> 0 == &&",
  "Attrib": "kFire",
  "Aspect": "kAbs",
  "Type": "kExpression",
  "Target": "kTarget",
  "Table": "\"Ranged_PvPDamage\"",
  "Scale": "0.1972",
  "Duration": "2.1000",
  "MagnitudeExpr": "activatetime power.base> 0 3 minmax areafactor power.base> / @StdResult * Redirects.Stone_Armor.Thermal source.ownPowerNum? .08 * 1 + *",
  "Magnitude": "1.0000",
  "Delay": "0.5000",
  "Period": "1.0000",
  "TickChance": "0.8000",
  "StackType": "kStack",
  "Flags": "CancelOnMiss IgnoreStrength"
}
Effect 5 ยท FireStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boosts

enttype source> player eq target.isFriend? ! && PowerSetName power.base> Incarnate.Judgement eq ! && PowerSetName power.base> Incarnate.Ion_Judgement eq ! && activateperiod power.base> 0 == &&

Resolved effect
โ€” (select an archetype)
Attribute
Fire
Effect
Absolute
Scale
0.1972
Magnitude
1.0000
Table
"Melee_PvPDamage"
Target
Target
Duration
2.1 sec
Period
1 sec
Delay
0.5 sec
Flags
CancelOnMiss IgnoreStrength
Raw effect fields
{
  "Requires": "enttype source> player eq target.isFriend? ! && PowerSetName power.base> Incarnate.Judgement eq ! && PowerSetName power.base> Incarnate.Ion_Judgement eq ! && activateperiod power.base> 0 == &&",
  "Attrib": "kFire",
  "Aspect": "kAbs",
  "Type": "kExpression",
  "Target": "kTarget",
  "Table": "\"Melee_PvPDamage\"",
  "Scale": "0.1972",
  "Duration": "2.1000",
  "MagnitudeExpr": "activatetime power.base> 0 3 minmax areafactor power.base> / @StdResult * Redirects.Stone_Armor.Thermal source.ownPowerNum? .08 * 1 + *",
  "Magnitude": "1.0000",
  "Delay": "0.5000",
  "Period": "1.0000",
  "TickChance": "0.8000",
  "StackType": "kStack",
  "Flags": "CancelOnMiss IgnoreStrength"
}