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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Redirects / Stone Armor

Geode

โ€” ยท Regeneration

Enhancement types allowed
Enhance RechargeEnhance Endurance CostEnhance HealingRecovery

When you activate this power, you encase yourself in various protective mineral layers that can absorb incoming damage while you heal and recover endurance at an incredible rate. You can emerge at will by deactivating the power, but you cannot stay in this Geode for more than 30 seconds. If enemies inflict enough damage, they can break you out of this effect.

If Brimstone Armor is owned, this power will also grant Geothermal Power every 5 seconds, increasing the damage inflicted by Brimstone's Fire by 8% per stack.

Recharge: Long.

Activation Details

Modes disallowed
Available Level
30
Type
Click
Accuracy
1
Range
0 ft
Cast Time
0.07 sec
Cast Arcanatime
0.264 sec
Root Time
โ€”
Animation Time
0.067 sec
Animation Time Before Effect
0.033 sec
Interrupt Time
โ€”
Activate Period
0.1 sec
Recharge Time
0 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
True
Entities Affected
Self (Alive)
Entities Autohit
Self (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
True
Raw source fields
{
  "Name": "\"Geode_Buff\"",
  "DisplayName": "\"P1607189276\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1",
  "EntsAffected": "kCaster",
  "EntsAutoHit": "kCaster",
  "Target": "kCaster",
  "TimeToActivate": "0.07",
  "ActivatePeriod": "0.1",
  "EffectArea": "kCharacter",
  "BoostsAllowed": "kRecharge_Boost, kEnduranceDiscount_Boost, kHeal_Boost, kRecovery_Boost",
  "IgnoreStrength": "kTrue",
  "ToggleIgnoreHold": "kTrue",
  "ToggleIgnoreSleep": "kTrue",
  "ToggleIgnoreStun": "kTrue",
  "NearGround": "kTrue",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Redirects_Stone_Armor_Geode_Buff.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Redirects_Stone_Armor_Geode_Buff.pfx",
  "DisplayShortHelp": "\"P2940947448\"",
  "DisplayHelp": "\"SDZB5663RJ45YQMNFTY78UWGUQ\"",
  "IconName": "\"StoneArmor_Geode.tga\""
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท RegenerationStacks per casterPvP or PvEReplaces existing effectIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Regeneration
Effect
Cur
Scale
2.5
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Duration
30 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kRegeneration",
  "Aspect": "kCur",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "2.5000",
  "Duration": "30.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "CancelEvents": "Stunned Held Sleep",
  "Flags": "IgnoreResistance"
}
Effect 2 ยท RecoveryStacks per casterPvP or PvEReplaces existing effectIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Recovery
Effect
Cur
Scale
1
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Duration
30 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kRecovery",
  "Aspect": "kCur",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "1.0000",
  "Duration": "30.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "CancelEvents": "Stunned Held Sleep",
  "Flags": "IgnoreResistance"
}