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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Redirects / Stone Armor

Geode

โ€” ยท Repel

When you activate this power, you encase yourself in various protective mineral layers, that can absorb incoming damage while you heal recover endurance at an incredible rate. You can emerge at will by deactivating the power, but you cannot stay in this Geode for more than 30 seconds. If enemies inflict enough damage, they might break you out of this effect.

If Brimstone Armor is owned, this power will also grant Geothermal Power every 5 seconds, increasing the damage inflicted by Brimstone's Fire by 8% per stack.

Recharge: Very Fast.

Activation Details

Available Level
1
Type
Click
Accuracy
1
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
0 sec
Animation Time Before Effect
0 sec
Interrupt Time
โ€”
Activate Period
0.1 sec
Recharge Time
1 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
AoE
Radius
1000 ft
Arc
โ€”
Max Targets Hit
1
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
MyPet
Entities Autohit
MyPet
Target
Self (Alive)
Target Requires
Redirects.Stone_Armor.Geode target.ownPower?
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Geode_Pull\"",
  "DisplayName": "\"P1607189276\"",
  "Type": "kClick",
  "Accuracy": "1",
  "EntsAffected": "kMyPet",
  "EntsAutoHit": "kMyPet",
  "Target": "kCaster",
  "RechargeTime": "1",
  "ActivatePeriod": "0.1",
  "EffectArea": "kSphere",
  "Radius": "1000",
  "ToggleIgnoreHold": "kTrue",
  "ToggleIgnoreSleep": "kTrue",
  "ToggleIgnoreStun": "kTrue",
  "TargetRequires": "Redirects.Stone_Armor.Geode target.ownPower?",
  "TargetNearGround": "kTrue",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Redirects_Stone_Armor_Geode_Pull.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Redirects_Stone_Armor_Geode_Pull.pfx",
  "DisplayShortHelp": "\"P2940947448\"",
  "DisplayHelp": "\"ZGRWL54A9Z5FWWMFCLE4323NVZ\"",
  "IconName": "\"StoneArmor_Geode.tga\"",
  "MaxTargetsHit": "1"
}

Effects (1)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท RepelStacks per casterPvP or PvEReplaces existing effectIgnores resistanceDoes not scale with enemy level

distance 0.5 >

Resolved effect
โ€” (select an archetype)
Attribute
Repel
Effect
Cur
Scale
1
Magnitude
1.0000
Table
"Melee_Ones"
Duration
0.1 sec
Flags
IgnoreResistance IgnoreCombatMods NoHitDelay
Parameters
Knock
Raw effect fields
{
  "Requires": "distance 0.5 >",
  "Flags": "IgnoreResistance IgnoreCombatMods NoHitDelay",
  "Attrib": "kRepel",
  "Aspect": "kCur",
  "Type": "kExpression",
  "Table": "\"Melee_Ones\"",
  "Scale": "1.0000",
  "Duration": "0.1000",
  "MagnitudeExpr": "distance .1 *",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Params": {
    "Knock": {
      "VecStart": "Target",
      "Vel": "0.0000",
      "VelMag": "1.0000"
    }
  }
}