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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Redirects / Super Strength

Unleashed Might

โ€” ยท Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic

Enhancement types allowed
Enhance RechargeEnhance Endurance CostBuff ToHit

You stop holding back, unleashing even more power with every punch! While Unleashed Might is active, you gain a minor boost to all Damage and chance ToHit, as well as deal bonus damage with all your Super Strength abilities.

This power is mutually exclusive from Rage.

Activation Details

Modes disallowed
Available Level
1
Type
Auto
Accuracy
1
Range
1 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
20 sec
Recharge Time
15 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Self (Alive)
Entities Autohit
Self (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Unleash\"",
  "DisplayName": "\"FLVVPQAH32SBYUBLHZRDEC5Z52\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kAuto",
  "Accuracy": "1",
  "EntsAffected": "kCaster",
  "EntsAutoHit": "kCaster",
  "Target": "kCaster",
  "Range": "1",
  "RechargeTime": "15",
  "ActivatePeriod": "20",
  "EffectArea": "kCharacter",
  "LifeTime": "15",
  "BoostsAllowed": "kRecharge_Boost, kEnduranceDiscount_Boost, kBuff_ToHit_Boost",
  "AutoIssueSaveLevel": "kFalse",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Redirects_Super_Strength_Unleash.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Redirects_Super_Strength_Unleash.pfx",
  "DisplayShortHelp": "\"P562858846\"",
  "DisplayHelp": "\"RBYTWK5ZTABSWWCNW93LSGD6CS\"",
  "DisplayAttackerHit": "\"P2636087996\"",
  "IconName": "\"SuperStrength_Rage.tga\"",
  "Free": "kTrue"
}

Effects (1)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, ToxicStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boostsIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic
Effect
Res
Scale
1.5
Magnitude
1.0000
Table
"Melee_Res_DMG"
Target
Self
Duration
15 sec
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Attrib": "kSmashing kLethal kFire kCold kEnergy kNegative_Energy kPsionic kToxic",
  "Aspect": "kRes",
  "Target": "kSelf",
  "Table": "\"Melee_Res_DMG\"",
  "Scale": "1.5000",
  "Duration": "15.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength IgnoreResistance"
}