OPEN BETA 26,766 powers
Effect highlight & ring legend
Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Rikti / Death
Death Shroud
AOE, Negative Energy ยท Negative Energy
Enhancement Sets Allowed

You become a focus point for the Netherworld, allowing its Negative Energy to seep from your body. This will continuously damage all foes in melee range.
Activation Details
- Available Level
- 1
- Type
- Auto
- Accuracy
- 1
- Range
- 0 ft
- Cast Time
- 0 sec
- Cast Arcanatime
- 0.132 sec
- Root Time
- โ
- Animation Time
- 2.467 sec
- Animation Time Before Effect
- 0.933 sec
- Interrupt Time
- โ
- Activate Period
- 2 sec
- Recharge Time
- 0 sec
- Endurance Cost
- 0 endurance
- Attack Types
- Area$1 Negative Energy
- Effect Area
- AoE
- Radius
- 15 ft
- Arc
- โ
- Max Targets Hit
- 16
- Cast When
- AliveOnly
- Near Ground
- โ
- Entities Affected
- Foe (Alive)
- Entities Autohit
- โ
- Target
- Self (Alive)
- Target Requires
- โ
- Modes Required
- Modes Disallowed
- Strengths Disallowed
- Ignore Strength
- โ
Raw source fields
{
"Name": "\"Death_Shroud\"",
"DisplayName": "\"P2409137586\"",
"Type": "kAuto",
"Accuracy": "1",
"AttackTypes": "kAOE_Attack, kNegative_Energy_Attack",
"EntsAffected": "kFoe",
"EntsAutoHit": "kNone",
"Target": "kCaster",
"ActivatePeriod": "2",
"EffectArea": "kSphere",
"Radius": "15",
"VisualFX": "\"menu\\Powers\\AnimFX\\DARK_Armor_Touch_of_Death.pfx\"",
"include": "menu\\Powers\\AnimFX\\DARK_Armor_Touch_of_Death.pfx",
"DisplayShortHelp": "\"M8QRZWMY5XZBWZNUPT8CMN7BZA\"",
"DisplayHelp": "\"4URK4K728EL3YHV3PY677GKCTS\"",
"IconName": "\"DarkArmor_TouchOfDeath.tga\"",
"MaxTargetsHit": "16",
"DisplayTargetShortHelp": "\"P4289828464\"",
"DisplayTargetHelp": "\"P2491757569\""
}Effects (1)
Effect 1 ยท Negative Energy


kEndurance% source> 20 > kHeld source> 0 <= && kStunned source> 0 <= && kSleep source> 0 <= &&
- Resolved effect
- โ (select an archetype)
- Attribute
- Negative Energy
- Effect
- Absolute
- Scale
- 0.2
- Magnitude
- 1.0000
- Table
- "Melee_Damage"
- Target
- Target
Raw effect fields
{
"Requires": "kEndurance% source> 20 > kHeld source> 0 <= && kStunned source> 0 <= && kSleep source> 0 <= &&",
"Attrib": "kNegative_Energy",
"Aspect": "kAbs",
"Target": "kTarget",
"Table": "\"Melee_Damage\"",
"Scale": "0.2000",
"Magnitude": "1.0000",
"StackType": "kStack"
}